Nice one Filippo! Thanks for sharing Cheers, Joe
On 16 February 2014 21:31, Filippo Beck Peccoz <[email protected]> wrote: > Hello list, > > I've collected and cleaned up a few patches that I've been using a lot > while making game audio with PD (mainly for Android, using libpd, Unity and > Kalimba) and wanted to make them available to everyone. > Giving a tiny bit back since I've received so much help and advice from > the PD community! > > I'm mainly trying to cover what a PD beginner/game audio composer would > need in order to start building a PD-based audio engine for a video game. > Threw in some mixer abstractions, some stuff for interactive music, a > state-based drum machine and so on. > > As I said it's super basic, but it might just be less intimidating for > someone who's just interested in the game audio potential of PD to have > these basic blocks handy. > > Let me know if there is anything that can/should/must be improved in order > for it to be of any use! I'd like to make help patches for the abstraction > as well, but am not sure if they really need them since most of them are > very simple. What do you think? > > https://fbpserver.dyndns.org/pydio/data/public/5b1c5c.php > > Cheers, > > > Filippo > > > > _______________________________________________ > [email protected] mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list > > -- Follow me on Twitter @diplojocus
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