I have a possibly complex problem.

I'm attempting to texture multiple objects using [pix_multiimage].
These objects sit under one render chain/[gemhead]. All of the objects
render the first image in [pix_multiimage] but when I try to change
the texture only the first object has its texture changed.

I've attached a sample patch and a video is also available that
illustrates the problem
http://hellocatfood.tumblr.com/post/90405270332/debugging

Any solutions?

-- 
============================
[email protected]
http://www.hellocatfood.com
============================

Attachment: test.pd
Description: application/puredata

_______________________________________________
[email protected] mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list

Reply via email to