That looks like it works without any problem. Maybe you just need to remove the debug again and recompile?

Martin

On 2014-07-07 10:34, patrice colet wrote:
here is the output of pd console with pdlua.c debug enabled:

pdlua pdlua_proxyinlet_setup done
pdlua pdlua_proxyreceive_setup done
pdlua pdlua_proxyclock_setup done
pdlua lua_open done L = 0x8d3be0
pdlua luaL_openlibs done
pdlua_init: end. stack top is 0
pdlua pdlua_init done
pd_lua_path ./pd.lua
pd.lua loaded from ./pd.lua
pdlua canvas_open done fd = 8
pdlua_setup: stack top 0
pdlua_reader: fd is 8
pdlua_reader: s is 998
pdlua_reader: fd is 8
pdlua_reader: s is 998
pdlua_reader: fd is 8
pdlua_reader: s is 998
pdlua_reader: fd is 8
pdlua_reader: s is 998
pdlua_reader: fd is 8
pdlua_reader: s is 998
pdlua_reader: fd is 8
pdlua_reader: s is 998
pdlua_reader: fd is 8
pdlua_reader: s is 998
pdlua_reader: fd is 8
pdlua_reader: s is 998
pdlua_reader: fd is 8
pdlua_reader: s is 998
pdlua_reader: fd is 8
pdlua_reader: s is 111
pdlua_reader: fd is 8
pdlua_reader: s is 0
pdlua lua_load returned 0
pdlua_class_new: L is 0x8d3be0, name is pdlua stack top is 1
pdlua_class_new: end stack top is 2
pdlua_class_new: L is 0x8d3be0, name is pdluax stack top is 1
pdlua_class_new: end stack top is 2
pdlua lua_pcall returned 0
pdlua_setup: end. stack top 0
pdlua_loader: stack top 0
pdlua_setrequirepath: stack top 0
pdlua_setrequirepath: end. stack top 0
pdlua_reader: fd is 8
pdlua_reader: s is 221
pdlua_reader: fd is 8
pdlua_reader: s is 0
pdlua_post: stack top is 1
Hello, universe!
pdlua_post: end. stack top is 1
pdlua_class_new: L is 0x8d3be0, name is hello stack top is 1
pdlua_class_new: end stack top is 2
pdlua_clearrequirepath: stack top 0
pdlua_clearrequirepath: end. stack top 0
pdlua_loader: end. stack top 0
pdlua_new: s->s_name is hello
pdlua_new: start with stack top 0
pdlua_pushatomtable: stack top 3
pdlua_pushatomtable: end. stack top 4
pdlua_new: before lua_pcall(L, 2, 1, 0) stack top 4
pdlua_object_new: stack top is 1
pdlua_object_new: path is /media/sdext/src/pdlua/src
pdlua_object_new: success end. stack top is 2
pdlua_post: stack top is 1
Hello, world!
pdlua_post: end. stack top is 1
pdlua_object_createinlets: stack top is 2
pdlua_object_createinlets: end. stack top is 2
pdlua_object_createoutlets: stack top is 2
pdlua_object_createoutlets: end stack top is 2
pdlua_new: done lua_pcall(L, 2, 1, 0) stack top 2
pdlua_new: before returning object 0x8dc5a8 stack top 0
pdlua_new: s->s_name is hello
pdlua_new: start with stack top 0
pdlua_pushatomtable: stack top 3
pdlua_pushatomtable: end. stack top 4
pdlua_new: before lua_pcall(L, 2, 1, 0) stack top 4
pdlua_object_new: stack top is 1
pdlua_object_new: path is /media/sdext/src/pdlua/src
pdlua_object_new: success end. stack top is 2
pdlua_post: stack top is 1
Hello, world!
pdlua_post: end. stack top is 1
pdlua_object_createinlets: stack top is 2
pdlua_object_createinlets: end. stack top is 2
pdlua_object_createoutlets: stack top is 2
pdlua_object_createoutlets: end stack top is 2
pdlua_new: done lua_pcall(L, 2, 1, 0) stack top 2
pdlua_new: before returning object 0x8dc830 stack top 0
pdlua_new: s->s_name is hello
pdlua_new: start with stack top 0
pdlua_pushatomtable: stack top 3
pdlua_pushatomtable: end. stack top 4
pdlua_new: before lua_pcall(L, 2, 1, 0) stack top 4
pdlua_object_new: stack top is 1
pdlua_object_new: path is /media/sdext/src/pdlua/src
pdlua_object_new: success end. stack top is 2
pdlua_post: stack top is 1
Hello, world!
pdlua_post: end. stack top is 1
pdlua_object_createinlets: stack top is 2
pdlua_object_createinlets: end. stack top is 2
pdlua_object_createoutlets: stack top is 2
pdlua_object_createoutlets: end stack top is 2
pdlua_new: done lua_pcall(L, 2, 1, 0) stack top 2
pdlua_new: before returning object 0x8e1600 stack top 0
pdlua_new: s->s_name is hello
pdlua_new: start with stack top 0
pdlua_pushatomtable: stack top 3
pdlua_pushatomtable: end. stack top 4
pdlua_new: before lua_pcall(L, 2, 1, 0) stack top 4
pdlua_object_new: stack top is 1
pdlua_object_new: path is /media/sdext/src/pdlua/src
pdlua_object_new: success end. stack top is 2
pdlua_post: stack top is 1
Hello, world!
pdlua_post: end. stack top is 1
pdlua_object_createinlets: stack top is 2
pdlua_object_createinlets: end. stack top is 2
pdlua_object_createoutlets: stack top is 2
pdlua_object_createoutlets: end stack top is 2
pdlua_new: done lua_pcall(L, 2, 1, 0) stack top 2
pdlua_new: before returning object 0x8dc890 stack top 0
pdlua_new: s->s_name is pdlua
pdlua_new: start with stack top 0
pdlua_pushatomtable: stack top 3
pdlua_pushatomtable: end. stack top 4
pdlua_new: before lua_pcall(L, 2, 1, 0) stack top 4
pdlua_object_new: stack top is 1
pdlua_object_new: path is .
pdlua_object_new: success end. stack top is 2
pdlua_object_createinlets: stack top is 2
pdlua_object_createinlets: end. stack top is 2
pdlua_object_createoutlets: stack top is 2
pdlua_object_createoutlets: end stack top is 2
pdlua_new: done lua_pcall(L, 2, 1, 0) stack top 2
pdlua_new: before returning object 0x8e1960 stack top 0
pdlua_new: s->s_name is pdluax
argv[0]: hello
pdlua_new: start with stack top 0
pdlua_pushatomtable: stack top 3
pdlua_pushatomtable: end. stack top 4
pdlua_new: before lua_pcall(L, 2, 1, 0) stack top 4
pdlua_object_new: stack top is 1
pdlua_object_new: path is .
pdlua_object_new: success end. stack top is 2
pdlua_dofile: stack top 2
pdlua_dofile path is /media/sdext/src/pdlua/src
pdlua_setrequirepath: stack top 2
pdlua_setrequirepath: end. stack top 2
pdlua_reader: fd is 8
pdlua_reader: s is 79
pdlua_reader: fd is 8
pdlua_reader: s is 0
pdlua_clearrequirepath: stack top 3
pdlua_clearrequirepath: end. stack top 3
pdlua_dofile end. stack top is 4
pdlua_post: stack top is 1
Hello, world!
pdlua_post: end. stack top is 1
pdlua_object_createinlets: stack top is 2
pdlua_object_createinlets: end. stack top is 2
pdlua_object_createoutlets: stack top is 2
pdlua_object_createoutlets: end stack top is 2
pdlua_new: done lua_pcall(L, 2, 1, 0) stack top 2
pdlua_new: before returning object 0x8e17b8 stack top 0

Le 07/07/2014 16:25, Martin Peach a écrit :
Could you uncomment the line 84 of pdlua.c
 #define PDLUA_DEBUG
and recompile? That might clarify what is wrong at setrequirepath.

Martin

On 2014-07-07 10:01, patrice colet wrote:
$ pd -d 5
set pd_whichmidiapi 0
pdtk_watchdog
set ::tmp_path {}
lappend ::tmp_path {/home/ubuntu/pdlua}
set ::sys_searchpath $::tmp_path
set ::tmp_path {}
lappend ::tmp_path {/home/ubuntu/pd-externals}
lappend ::tmp_path {/usr/local/lib/pd-externals}
lappend ::tmp_path {/usr/local/lib/pd/extra}
set ::sys_staticpath $::tmp_path
set ::startup_flags {}
set ::startup_libraries {}
lappend ::startup_libraries {pdlua}
pdtk_pd_startup 0 45 0 {} { {OSS 2} {ALSA 1} {portaudio 4} } { {OSS-MIDI
0} {ALSA-MIDI 1} } {DejaVu Sans Mono} bold
set pd_whichapi 1
set pd_whichmidiapi 0
::pdwindow::logpost {} 3 {pdlua 0.7.2 (GPL) 2014 Martin Peach, based on
}
::pdwindow::logpost {} 3 {lua 0.6~svn (GPL) 2008 Claude Heiland-Allen
<[email protected]>
}
::pdwindow::logpost {} 3 {pdlua: compiled for pd-0.45 on Jul  7 2014
11:16:47
}
::pdwindow::logpost {} 3 {Using lua version 5.2
}

When I open hello-help.pd this is printed hundreds of times:

::pdwindow::logpost {} 1 {lua: internal error in `pd._setrequirepath':
attempt to call a nil value
}
::pdwindow::logpost {} 1 {lua: internal error in `pd._clearrequirepath':
attempt to call a nil value
}

and then:

::pdwindow::logpost {} 1 {maximum object loading depth 1000 reached
}
::pdwindow::post {}
::pdwindow::post { }
::pdwindow::post {hello}
::pdwindow::post {
}
::pdwindow::logpost {} 1 {... couldn't create
}
::pdwindow::post {pdlua: already loaded
}


Le 07/07/2014 15:52, Martin Peach a écrit :
On 2014-07-07 07:45, patrice colet wrote:

Le 06/07/2014 16:09, Martin Peach a écrit :
it compiles only if put -llua5.2 and -I/usr/include/lua5.2
-I/usr/local/inlude/pd in lua flags from linux section,
here is the compiling process:

/pdlua/src$ make
compiling pdlua version 0.6
cflags are -fPIC -threepic
optcflags are -O6 -funroll-loops -fomit-frame-pointer
luacflags are -DVERSION='0.6' -I/usr/include/lua5.2
-I/usr/local/include/pd
ldflags are  -Wl,--export-dynamic  -shared -fPIC
libs are -llua5.2   -lc
cc -fPIC -threepic -O6 -funroll-loops -fomit-frame-pointer
-DVERSION='"0.6"' -I/usr/include/lua5.2 -I/usr/local/include/pd -o
"pdlua.o" -c "pdlua.c"
pdlua.c: In function ‘pdlua_setup’:
pdlua.c:1773:5: warning: format not a string literal and no format
arguments [-Wformat-security]
pdlua.c:1774:5: warning: format not a string literal and no format
arguments [-Wformat-security]
pdlua.c:1775:5: warning: format not a string literal and no format
arguments [-Wformat-security]
pdlua.c:1776:5: warning: format not a string literal and no format
arguments [-Wformat-security]
linking pdlua with -llua5.2   -lc
cc  -Wl,--export-dynamic  -shared -fPIC -o "pdlua.pd_linux" "pdlua.o"
-llua5.2   -lc
chmod a-x "pdlua.pd_linux"


So it compiled. What do you get when it loads? It should print the
version, but you may need to set the debug level in the console.

Martin











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