I don't have a prior programming knowledge of any kind and so my questions could be a little bit naive I am using the the pix_buffer along with the pix_buffer_write and pix_buffer _read objects to record and retrieve image. While I am able to successfully use it I am having a few problems when I am changing the storing size of the buffer from a size of 1 frame to say 10 or more frames There is no difference to the no of images I am able to retrieve from the pix read object i am using pix_buffer with the pix_video or pix_film object. what does specifying the frame size more than 1 frame will do to the final outcome of my patch I am attaching the patch for clarity Thanks
#N canvas 352 26 505 615 10; #X obj 107 52 gemwin; #X msg 59 8 create \, 1; #X msg 131 8 0 \, destroy; #X msg 219 7 dimen 600 800; #X obj 400 85 gemhead; #X obj 407 316 pix_buffer_write ant; #X obj 595 77 gemhead; #X obj 594 176 pix_buffer_read ant; #X obj 499 44 t b b; #X obj 492 10 bng 15 250 50 0 empty empty empty 17 7 0 10 -262144 -1 -1; #X obj 606 231 pix_texture; #X obj 614 275 rectangle; #X msg 517 132 10; #X msg 708 124 10; #X obj 175 316 pix_buffer ant 1; #X obj 413 263 pix_video; #X connect 1 0 0 0; #X connect 2 0 0 0; #X connect 3 0 0 0; #X connect 4 0 15 0; #X connect 6 0 7 0; #X connect 7 0 10 0; #X connect 8 0 13 0; #X connect 8 1 12 0; #X connect 9 0 8 0; #X connect 10 0 11 0; #X connect 12 0 5 1; #X connect 13 0 7 1; #X connect 15 0 5 0;
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