On 01/06/2015 09:12 PM, patrice colet wrote: > Hello, > > is there a simple way in Gem to rotate an object locally, > or in other words is it possible to rotate an object on z axis, and then > rotate on the new x axis given by z axis rotation? > > I believe it would be possible to do that with some matrix magicks but > it looks complicated to me, maybe there are examples somewhere?
i'm sure i misunderstand the question, as the answer i find is rather simple (all transformations in Gem are always on the local coordinate system) | [rotate 12 0 0 1] | [rotate 42 1 0 0 ] | or even: | [rotateXYZ 0 0 12] | [rotateXYZ 42 0 0] | fgmsadr IOhannes
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