On 04/27/2015 11:00 PM, hi wrote:
> Thanks peter
> 
> that looks promising and might fit to the rest of my patch. 
> 

but keep in mind that the texture->pix transfer is rather costy in terms
of CPU (well, actually in terms of transfer time), whereas doing
texture-only operations (e.g. using [pix_coordinate]) will be *very fast*.

gfnmsdr
IOhannes

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