On 04/27/2015 11:00 PM, hi wrote: > Thanks peter > > that looks promising and might fit to the rest of my patch. >
but keep in mind that the texture->pix transfer is rather costy in terms of CPU (well, actually in terms of transfer time), whereas doing texture-only operations (e.g. using [pix_coordinate]) will be *very fast*. gfnmsdr IOhannes
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