multimode mmb is wicked (as of course, is his whole library) https://github.com/dotmmb/mmb
On Sat, Oct 24, 2015 at 8:02 PM, Joe White <[email protected]> wrote: > Hey Scott, > > There's some good vanilla filters in rjlib - > https://github.com/rjdj/rjlib/tree/master/rj - like [e_lop2], [e_lop4] > and some biquad coefficient generators [u_bandpass1] etc... > > Cheers, > Joe > > > > On 24 October 2015 at 09:45, Scott R. Looney <[email protected]> wrote: > >> hey folks, more of a libPD question than PD per se... i'm using libPD >> with Unity for an upcoming iOS app i want to build and looking for good >> synth filter alternatives. i may want to put it on the App store so using >> anything with expr~ or fexpr~ is out, unfortunately. i recently ran into >> the [bob~] object which seems useful and is under BSD license but initial >> searches on how to compile externals in libPD have not been successful. >> >> ideally i'd love something i could just use in vanilla, as recompiling >> libPD for C# is kind of a chore for my skillset. anyone got an idea where i >> might find good vanilla resonant filters not using expr~/fexpr~ compatible >> with libPD? or if anyone's got info on how to include externals in libPD >> for Unity, i'm curious about that too. i'm currently using the uPD >> framework from Magicolo, which is building on Patrick Sebastien's >> LibPD4Unity concept, allowing multiple instances of PD to be run in the >> game. >> >> anyway, any help appreciated! >> scott >> >> _______________________________________________ >> [email protected] mailing list >> UNSUBSCRIBE and account-management -> >> http://lists.puredata.info/listinfo/pd-list >> >> > > _______________________________________________ > [email protected] mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list > >
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