Thanks Michael. If others are following along, I'm just posting the link to
SL's OSC implementation.

(This app looks exciting to play with apart from the OSC discussion!)

http://essej.net/sooperlooper/doc_osc.html

On Thu, Dec 3, 2015 at 9:35 PM, michael noble <[email protected]> wrote:

>
> On Fri, Dec 4, 2015 at 2:11 AM, William Huston <[email protected]>
> wrote:
>
>> So does it make sense to have my address space look like this:
>>
>> /Screech/MultiOsc*/Sine = 0.5  # sets this parameter in all instances
>> /Screech/MultiOsc1/Freq = 110
>> /Screech/MultiOsc2/Freq = 220
>> /Screech/MultiOsc3/Freq = 440
>> /Screech/MultiOsc4/Freq = 0
>> ...etc...
>>
>> Or should I make each instance of MultiOsc addressable like this:
>>
>> /Screech/MultiOsc/*/Sine = 0.5
>> /Screech/MultiOsc/1/Freq = 110
>> /Screech/MultiOsc/2/Freq = 220
>> /Screech/MultiOsc/3/Freq = 440
>>
>
> For me the SooperLooper OSC implementation seems quite well-thought out.
> Ardour also has quite a thorough and robust implementation. Although they
> are not PD, you may want to look at these applications for some guidance.
> Both use the latter method (although omit the equals sign) which seems far
> easier when routing and so on. Rather than asterisk, SooperLooper uses 0
> for all loops, which is something you might consider as well...
>



-- 
--
May you, and all beings
be happy and free from suffering :)
-- ancient Buddhist Prayer (Metta)
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