I think we all need to learn more about multi-threading if we want to run real-time, modular, digital signal processing algorithms on multi-core machines. I, for one, can not think of any general, robust way to do this. In that sense, Pd's adherence to single threading is actually a very elegant solution to the problem.

On 2/23/2016 12:25 PM, martin brinkmann wrote:
On 22/02/16 02:49, Matti Viljamaa wrote:

How do you think Pure Data is limited?
for me the only real and important (i can think of at the
moment) limitation is the block-based audio processing.
to me this seems quite unnatural and inconvenient when dealing with
digital audio. it kept me for a couple of years from using pd, though it
is only a 'showstopper' in rather few cases, i found out.
feedback in large/complex patches for example, since it
is not very practical (or possible at all) to re-block
everything to 1...

what i tried but couldn't (yet): build a decent piano-roll
editor (vanilla).

and i believe too, pd has to 'learn' better multithreading to run
adequately on our future machines with hundreds or even thousands of
arm-cores...

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