hi,
look on my website www.musikmechaniker.blogspot.de 
<http://www.musikmechaniker.blogspot.de/>
all instruments works with pd

please, if you will answer. make it in german, my english knowledes are not 
good.

gerhard kern
musikmechaniker // künstlerische projekte
am ziegelgrund 26 50170 kerpen-buir tel. 02275 6778 mail [email protected]

> Am 14.03.2016 um 21:13 schrieb Rafael Vega <[email protected]>:
> 
> Hi.
> 
> I've been working on a synthesizer built with PD and running it on a 
> BeagleBone Black [1]. For this, I've written a number of abstractions and two 
> externals. Right now the synth is monophonic and uses 100% CPU when started, 
> causing many audible clicks and artifacts. After about 5 seconds, it 
> "stabilizes" down to 75% CPU and the latency and sound is pretty good.
> 
> Now, I need to make the synth polyphonic so CPU time has to be freed for the 
> additional voices. For this, I'm thinking about building PD with debug 
> symbols and running my patch through a profiler such as Callgrind/KCacheGrind 
> to try to figure out where most CPU consumption is happening and optimizing 
> around that.
> 
> Can anyone share any techniques or tips used to optimize PD patches and 
> externals? Are there any tools specific for PD for this kind of task? Any 
> reason why my approach would or would not work?
> 
> Thanks!
> 
> Rafael Vega.
> 
> [1] http://beagleboard.org/black
> 
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