hi, look on my website www.musikmechaniker.blogspot.de <http://www.musikmechaniker.blogspot.de/> all instruments works with pd
please, if you will answer. make it in german, my english knowledes are not good. gerhard kern musikmechaniker // künstlerische projekte am ziegelgrund 26 50170 kerpen-buir tel. 02275 6778 mail [email protected] > Am 14.03.2016 um 21:13 schrieb Rafael Vega <[email protected]>: > > Hi. > > I've been working on a synthesizer built with PD and running it on a > BeagleBone Black [1]. For this, I've written a number of abstractions and two > externals. Right now the synth is monophonic and uses 100% CPU when started, > causing many audible clicks and artifacts. After about 5 seconds, it > "stabilizes" down to 75% CPU and the latency and sound is pretty good. > > Now, I need to make the synth polyphonic so CPU time has to be freed for the > additional voices. For this, I'm thinking about building PD with debug > symbols and running my patch through a profiler such as Callgrind/KCacheGrind > to try to figure out where most CPU consumption is happening and optimizing > around that. > > Can anyone share any techniques or tips used to optimize PD patches and > externals? Are there any tools specific for PD for this kind of task? Any > reason why my approach would or would not work? > > Thanks! > > Rafael Vega. > > [1] http://beagleboard.org/black > > _______________________________________________ > [email protected] mailing list > UNSUBSCRIBE and account-management -> > http://lists.puredata.info/listinfo/pd-list
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