Hi, i had looked into this before (not in PD). When you search for the 
modelling of a metal helix you'll get into intense math pretty quickly

(see 
https://www.era.lib.ed.ac.uk/bitstream/handle/1842/3718/BilbaoS_A%20Virtual%20model.pdf?sequence=1
 )

so i decided to copy params from typical spring reverbs into delay chains.
A simple version looks like this
two delay chains, 25 and 40 ms (typical accutronic spring tank from guitar 
amps), 
each with feedback through an allpass filter, which should allow to smear the 
HF usually in a range of max 1ms.
add faders for 
- the delay time (ratio 2.5:4 - i prefer to have a range of 2.5 to 125 for the 
25ms delay chain, the second delay chain x 1.6), 
- the amount of feedback
- the amount of smear on the feedback.
- a control for randomization (see LFO thing below)

Unfortunately i am not aware of an allpass filter object for PD, as i use only 
vanilla, but i am sure you'll find one.

Additionally, to create more interesting pictures, you can
- add an LFO per delay chain with a line object set to 500 (to create a sort of 
glide) to modulate the delay time slightly or heavily.

Like i said, i didn't do this in PD yet, only in maxmsp and on patchblocks, 
but the idea works fine (gritty!) without heaving to go into heavy math.

My patchblocks patch is here:  
http://patchblocks.com/groups/patch/shattuh-02-spring-reverb-emulation

And someone made a video of how it sounds here (patchblock on right side runs 
the shattuh patch:
https://www.youtube.com/watch?v=4_e3hrkLRAc

Best of luck :)
 
jayrope
---
www.kliklak.net/jayrope/
www.aircushionfinish.com
www.soundcloud.com/jayrope
www.ello.co/jayrope


On Apr 16, 2016, at 12:00 PM, pd-list-requ...@lists.iem.at wrote:

> Message: 2
> Date: Fri, 15 Apr 2016 15:06:00 -0400
> From: William Huston <williamahus...@gmail.com>
> To: "pd-list@lists.iem.at" <pd-list@lists.iem.at>
> Subject: [PD] Spring Reverb?
> Message-ID:
>       <caotwkqbrwtpkq2m5hekquobde3l4pujecj3mbbhznwewtpb...@mail.gmail.com>
> Content-Type: text/plain; charset="utf-8"
> 
> Can anyone give any insight on how to model the sound of a spring reverb?
> 
> Is it possible by using Freeverb with some filters? Or does it require
> IR/Convolution?
> 
> I live the twangy rattle sound. So unique.
> 
> Thanks.




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