This may not be what you’re looking for, but see the Keyboard sub patch inside s_minimoog.pd https://github.com/danomatika/rc-patches/tree/master/rc <https://github.com/danomatika/rc-patches/tree/master/rc>
Also, I would checkout the vanilla [bag] object… I might redo the list-based stuff in s_minimoog with that. -------- Dan Wilcox @danomatika <https://twitter.com/danomatika> danomatika.com <http://danomatika.com/> robotcowboy.com <http://robotcowboy.com/> > On May 15, 2016, at 7:21 PM, [email protected] wrote: > > From: William Huston <[email protected] > <mailto:[email protected]>> > Subject: Re: [PD] [poly N 0] bug > Date: May 15, 2016 at 6:06:02 PM MDT > To: Matt Barber <[email protected] <mailto:[email protected]>> > Cc: "[email protected] <mailto:[email protected]>" > <[email protected] <mailto:[email protected]>> > > > Yes, that's what I want, proper mono mode, with opt. auto glissando when 2+ > notes are played. > > Maybe it's a feature enhancement. > > That's the abstraction I'm working on. > > I'm trying to implement a 6-element linked list, with push/pop (front of > list), shift/unshift (end of list), and delete... it's possible, but > challenging. Lot of work.
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