On 05/31/2016 05:50 PM, IOhannes m zmoelnig wrote:
> On 2016-05-31 17:00, Miller Puckette wrote:
>> I just tried "random 1e8" and "/ 1e8" and it seems to work for me.  If it
>> doens't for you that's a bug I should look at :)
> 
> i really like the powers of the new [osc*] objects for these kind of things.
> 

here's an updated example, that properly generates numbers in to 0..1 range.

it has full 24bit of (pseudo) randomness.

gfmards
IOhannes

#N canvas 380 157 778 607 10;
#X obj 170 293 oscparse;
#X obj 170 269 list prepend 47 97 0 0 44 102 0 0;
#X obj 199 163 random 255;
#X obj 228 187 random 255;
#X obj 170 315 list split 1;
#X obj 170 139 t b b b b;
#X obj 258 209 random 255;
#X obj 170 117 inlet;
#X obj 210 387 outlet;
#X obj 210 341 - 0.5;
#X obj 210 363 / 1.5;
#X obj 170 235 pack 63 0 0 0;
#X connect 0 0 4 0;
#X connect 1 0 0 0;
#X connect 2 0 11 1;
#X connect 3 0 11 2;
#X connect 4 1 9 0;
#X connect 5 0 11 0;
#X connect 5 1 2 0;
#X connect 5 2 3 0;
#X connect 5 3 6 0;
#X connect 6 0 11 3;
#X connect 7 0 5 0;
#X connect 9 0 10 0;
#X connect 10 0 8 0;
#X connect 11 0 1 0;

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