On Thu, 2016-09-15 at 23:52 +0200, Jack wrote: > Le 15/09/2016 à 20:58, Roman Haefeli a écrit : > > > > On Don, 2016-09-15 at 18:45 +0200, Jack wrote: > > > > > > Hello Roman, > > > > > > First, you should try with [text3d] instead of [text2d], on my > > > configuration, [text3d] is faster. > > You right about [text3d] being faster. It's even a lot faster, but > > also > > dead ugly. I prefer the rendering result of [text2d]. I don't > > understand what the difference between those is, actually. Does > > [text3d] render the text onto a texture on a plane? Does [text2d] > > render the font as 3d vector? > With the default settings, [text3d] (if i remember right) create a > texture for anti aliasing. So you can change anti aliasing with the > message "alias". If you send [alias 0(, you work with vertices (if i > am > right here again), then you can ask to your driver to use anti- > aliasing, > or not.
I'll look into anti-aliasing settings. Thanks. > > > > > > > > > > About single buffer mode. > > > Did you send à [0( to the [gemhead] at startup ? > > Yes. > > > > > > > > Look at the patch attached, everything is ok in 0 logical time. > > > On my side, it is strange that i need to send 2 [bang(s to > > > [gemwin] > > > to > > > clear the buffer. > > Your patch works for me, too, as you probably intended it to work. > > What > > I want is actually the buffer to be cleared before each step, so > > that > > the result looks similar to double buffer mode, where only one word > > appears at the time. > > > > See attached patch. I get only a blank screen and occasionally a > > single > > word appearing. It works somewhat more reliable when I insert a > > [delay > > 50] between [t b b b] and [gemhead]. > OK. see patch attached. It seems to work in 0 logical time. > The 'bang' to clear the buffer is sent just after the 'bang' sent to > gemhead (it is weird, and i can't remember if the behavior was like > this > before ?). Ah.. it didn't occur to me to try this. Thanks! > So yes, it could be a bug because now to clear the buffer, > you need to : > 1) send a bang to gemwin > 2) send a bang to gemhead You mean the reversed order, right? Roman
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