On Thu, 2016-09-15 at 23:52 +0200, Jack wrote:
> Le 15/09/2016 à 20:58, Roman Haefeli a écrit :
> > 
> > On Don, 2016-09-15 at 18:45 +0200, Jack wrote:
> > > 
> > > Hello Roman,
> > > 
> > > First, you should try with [text3d] instead of [text2d], on my
> > > configuration, [text3d] is faster.
> > You right about [text3d] being faster. It's even a lot faster, but
> > also
> > dead ugly. I prefer the rendering result of [text2d]. I don't
> > understand what the difference between those is, actually. Does
> > [text3d] render the text onto a texture on a plane? Does [text2d]
> > render the font as 3d vector?
> With the default settings, [text3d] (if i remember right) create a
> texture for anti aliasing. So you can change anti aliasing with the
> message "alias". If you send [alias 0(, you work with vertices (if i
> am
> right here again), then you can ask to your driver to use anti-
> aliasing,
> or not.

I'll look into anti-aliasing settings. Thanks.


> > 
> > 
> > > 
> > > About single buffer mode.
> > > Did you send à [0( to the [gemhead] at startup ?
> > Yes.
> > 
> > > 
> > > Look at the patch attached, everything is ok in 0 logical time.
> > > On my side, it is strange that i need to send 2 [bang(s to
> > > [gemwin]
> > > to
> > > clear the buffer.
> > Your patch works for me, too, as you probably intended it to work.
> > What
> > I want is actually the buffer to be cleared before each step, so
> > that
> > the result looks similar to double buffer mode, where only one word
> > appears at the time.
> > 
> > See attached patch. I get only a blank screen and occasionally a
> > single
> > word appearing. It works somewhat more reliable when I insert a
> > [delay
> > 50] between [t b b b] and [gemhead].
> OK. see patch attached. It seems to work in 0 logical time.
> The 'bang' to clear the buffer is sent just after the 'bang' sent to
> gemhead (it is weird, and i can't remember if the behavior was like
> this
> before ?). 

Ah.. it didn't occur to me to try this. Thanks!

> So yes, it could be a bug because now to clear the buffer,
> you need to :
> 1) send a bang to gemwin
> 2) send a bang to gemhead

You mean the reversed order, right?

Roman


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