2016-11-01 8:42 GMT-02:00 Pierre Guillot <[email protected]>: > Hi Alexandre, > > > I wonder if a thing like libpd could work as turning a vanilla patch > into a > > compiled object to be used inside pd... that'd be something like gen~ in > > max/msp. > > Can you be more specific ? For the moment, I think it would be equivalent > to use an abstraction or the object [pd~] (libpd loads dynamically a patch > so I guess that the execution of the patch cannot be optimized and except > if the patch has been be somehow included inside the binary, you'll have to > share the patch with the object). For me, the main advantage of gen~ is > that it generates code that can be used inside an application but libpd > already offers this feature. So what would be the advantage? >
Well, I thought the code could be optimized somehow, which I believe is something gen~ does, and that could be an advantage... but I really know nothing and now it seems that is not possible. > A - being able to retrieve control data from [inlet~] > > I did it in the Cicm Wrapper but it was pretty tricky. If you use the > object [hoa.process~], you can send messages via a signal inlet for > example. I'm not very proud of this because I had to hack a bit the inlet > class. Now, I don't know if I must remove this feature or keep it... > Perhaps somebody could tell/remind us if there is a reason why signal > inlets can't receive messages. > cool, there's also a [route~] object from zexy which could be embedded in inlet~ > B - being able to know if a signal is connected to [inlet~] > > I also did it in the Cicm Wrapper, perhaps this feature could be included > in the "m_pd.h" interface because for the moment you need to include > "g_canvas.h" and "m_imp.h". Anyway, if you want a simple code that shows > how to do it, I have an example > <https://github.com/pierreguillot/pd-dummy/blob/master/src/connected_tilde.c> > in my dummy library. > awesome, it's be great to have something like this in vanilla in order to improve the design of abstractions ;) cheers
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