what are "synchro issues"?

Latency between messages.

the former is easier to patch. the latter will perform slightly better.

That's the point.

still end up using [s]/[r]

I preferred use send/receive objects to visually encapsulate 
functionnalities/objects (see parent/child classes), naming them to be more 
clear when sending messages, and avoid to connect/disconnect cords ...

But I understand your tips and it will help me to make choices, thanks.

The discussion could be also extend to dealing with a certain number of times 
the same abstraction. In other programming languages, we use arrays/vectors of 
objects, it is very clear and powerful. May be the new [clone] could be a good 
way to implement those features into my patches.

Do you know if the performances are the same (wireless and with the first inlet 
of clone) ?


--
Jérôme Abel
http://jeromeabel.net
http://reso-nance.org


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