excellent! thanks very much Alexandros. i saw this earlier and forgot about
it, actually. but i am curious how one is supposed to prototype. the scene
runs but you can't open the PD patch and get sound because the objects are
routing their output via throw~ objects. would be nice if someone could
make PD's GUI run for prototyping and testing purposes. i guess you'd have
to switch between two outputs at the patch?

best,
scott

On Fri, Feb 24, 2017 at 11:13 AM, Alexandros Drymonitis <[email protected]>
wrote:

>
>
> On Fri, Feb 24, 2017 at 9:08 PM, Scott R. Looney <[email protected]>
> wrote:
>
>> hey folks, not trying to add noise but i know some libpd folks are around
>> on this list. anyone able to get me information on doing a build on Android
>> using Unity and libpd (from a Mac)? the only thing that pops up in a search
>> is a project called Kalimba (which i'm using) that's like four years old.
>> any information appreciated - thanks!
>>
> I've tried this https://github.com/Wilsonwaterfish/UnityLibpd and seems
> to work (at least the test scene in the repository), plus it's quite
> recent...
>
>
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