> is this project public ? not yet but soon :-). needs some more work (mostly documentation) but I'll post it on the list when there's a first release.
> Gesendet: Sonntag, 21. Mai 2017 um 12:55 Uhr > Von: oliver <[email protected]> > An: [email protected] > Betreff: Re: [PD] data structures question ... > > Christof Ressi wrote: > >> i think something like a "lock" message/method for arrays would be all > >> that's needed in this case. > > > > good idea! > > > > in the meantime, here is a hack to achieve just that (see attached patch). > > it's based on the fact that data structures show up on the parent canvas > > even if they fall outside the GOP area, so they are visible but you cannot > > edit them. you can even change the canvas properties dynamically to sort of > > lock/unlock them. it also works with 'normal' graphical arrays but since > > they live in a graph (and not in a subpatch) and the graph is anonymous, > > you have to use [namecanvas] to give it a name. then you can also send it > > the |donecanvasdialog( message. > > > > thanks, christof ! that's the best workaround so far ! > > > I used them for the cables in a modular synth project - both for the > graphical appearance and the data (source, sink, plugged/unplugged? etc.) > > see attached picture. > > looks awesome ! > is this project public ? > > > thanks a lot ! > > oliver > > _______________________________________________ > [email protected] mailing list > UNSUBSCRIBE and account-management -> > https://lists.puredata.info/listinfo/pd-list > _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> https://lists.puredata.info/listinfo/pd-list
