Awesome Dan!

I have a small pocket full of ideas to try with GPS data and audio [1], but I've put them on hold because it's such a hassle that the precision gets lost in Pd (until there is a double-precision build for mobiles). (How) did you get around this limitation or are you using speed as a variable from the system instead of the position?



[1] https://github.com/mxa/Locative-Audio


On 2017년 08월 09일 16:25, Dan Wilcox wrote:
Thanks. It's a lot of fun with friends, bikes, and a boombox...

On Aug 9, 2017, at 4:19 PM, Dafydd Hughes <dafyd...@gmail.com <mailto:dafyd...@gmail.com>> wrote:

Dan, this is a riot. More of this.

Cheers
Dafydd

On Aug 9, 2017, 10:16 -0400, Dan Wilcox <danomat...@gmail.com <mailto:danomat...@gmail.com>>, wrote:
Here's a dumb project using Pure Data & PdParty on iOS :)

https://vimeo.com/228726345

SpeedPitch is a simple augmented sonic reality experiment that alters music playback speed based on your actual GPS ground speed. The faster you go, the higher the pitch and sudden stops lead to dragging audio samples. Natural motion leads to unnatural sound.

(Maybe I'll reshoot better video later?)

--------
Dan Wilcox
@danomatika <http://twitter.com/danomatika>
danomatika.com <http://danomatika.com/>
robotcowboy.com <http://robotcowboy.com/>




--------
Dan Wilcox
@danomatika <http://twitter.com/danomatika>
danomatika.com <http://danomatika.com>
robotcowboy.com <http://robotcowboy.com>





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