I have the basic pix_film working with AVFoundation, but there is a memory leak 
I haven't tracked down. I imagine it might take another week or two for the 
other objects. As before, I *might* be able to find the time again more in 
December after a few more major projects are out of the way. So far, my 
development time on this has largely been for weeklong stints in Dec for this 
reason. :)

The main issue for me is that I just haven't had the time to focus on it as Gem 
is not a high priority for my own work, although I do think it is important for 
Pd usage in general. OTOH I've been deep into Pd vanilla details right now 
since that's something I use more in general, so open source time follows 
need/interest.

> On Sep 29, 2017, at 12:00 PM, [email protected] wrote:
> 
> From: cyrille henry <[email protected] <mailto:[email protected]>>
> To: [email protected] <mailto:[email protected]>
> Subject: Re: [PD] Issues with Gem 0.39-3 on OS X via Deken in Pd
> Message-ID: <[email protected] 
> <mailto:[email protected]>>
> Content-Type: text/plain; charset=utf-8; format=flowed
> 
> hello,
> I don't use OSX, but having Gem not being cross platform is a problem.
> so I think "get money, pay a coder." should be considered.
> 
> Since we are many being upset by the current Gem situation, I hope that a 
> subscription should gather a decent amount of money.
> 
> Dan, Antoine, or anyone else : How long do you think it would need to get 
> pix_video, pix_film (and all other object that are currently not working on 
> osX), and to get a Gem binary for osX 32 and 64 bits?
> and how much money would you need to add this work on your TODO list?

--------
Dan Wilcox
@danomatika <http://twitter.com/danomatika>
danomatika.com <http://danomatika.com/>
robotcowboy.com <http://robotcowboy.com/>



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