* oliver <[email protected]> [2017-10-13 19:01]: > hi, dear list ! > > i'm stuck on this: > > > i want to translate an image onto a quad-like surface with arbitrary points, > just like MAX's [jit.gl.cornerpin] object or the "distort" translation in > photoshop. > > the only result on my research was to use the [polygon] object instead of > [square]. while that comes pretty close to what i am looking for, i can't > ssem to make it work without a prespective distortion. It is not Gem's own perspective distortion that you are seeing? If yes, try the [ortho] object. I might also totally be missing your point Oliver, please excuse in advance...
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