I've just released a Unity project for download that includes a Pure Data 
project with 20+ sfx patches & a generative music patch to create all the game 
audio using synthesis. It uses OSC for two directional communication with Unity 
which could be easily added to your own projects. I presented it at AES & MIGS 
a while back but haven't had enough time with running the school to get it out 
until now. I've also included standalone versions for PC & Mac so you don't 
need to install Unity but Pd is needed. Looking to get it working under the 
Heavy compiler in the future as well to allow for an entirely standalone 
version. 

I hope those involved in procedural audio for games will find this project 
helpful. The full project is available for download from our school's website: 
http://School.VideoGameAudio.com 

-Leonard 

--- 
http://SoVGA.com 
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