Oh, good news, thanks. I'll try to compile and test that.
Il 17/12/2017 14:30, Antoine Rousseau ha scritto:
Hi,
this should be fixed in next release, with:
https://github.com/umlaeute/Gem/pull/138 "change sleep time of
pix_film's grabThread() from 100us to 5ms"
Antoine Rousseau
http://www.metalu.net <http://metalu.net> __
http://www.metaluachahuter.com/
<http://www.metaluachahuter.com/compagnies/al1-ant1/>
2017-12-17 11:16 GMT+01:00 Nicola Pandini <nicola.pand...@gmail.com
<mailto:nicola.pand...@gmail.com>>:
Hi list,
I've a problem with a patch with a lot of pix_film objects.
I noticed that pix_film starts consuming cpu when it loads a
video, and it never reduce the consuming, even when playback is
stopped, or when its gemhead is disabled.
Is it a bug? Are there any workarounds?
--
Nicola Pandini
t
_______________________________________________
Pd-list@lists.iem.at <mailto:Pd-list@lists.iem.at> mailing list
UNSUBSCRIBE and account-management ->
https://lists.puredata.info/listinfo/pd-list
<https://lists.puredata.info/listinfo/pd-list>
--
Nicola Pandini
http://nicolapandini.damai.it
_______________________________________________
Pd-list@lists.iem.at mailing list
UNSUBSCRIBE and account-management ->
https://lists.puredata.info/listinfo/pd-list