OK that kind of answers my question: it would be easier to write the
matrix equations out linearly since the use of the [mtx_*~] object is
not immediately clear to me. Very much still learning this kind of math.
Best!
D.
On 16/05/2018 19.46, IOhannes m zmölnig wrote:
On 05/16/2018 04:56 PM, Derek Holzer wrote:
On deeper inspection: [mtx_pack~] gives the same value to an entire row,
how so?
if i feed an [osc~ 440] into the first inlet of [mtx_pack~ 3] the first
row will contain 64 samples of a sine wave.
If [matrix~] is used to process the vectors which represent a cube,
let's say, and I want the cos, sin, and -sin of the rotation angle R to
be audio signals, how could I use [matrix~] to do that?
first: [matrix~] is deprecated. you should use [mtx_*~] instead. (you
should get a big fat red warning for each and every [matrix~] object you
create; if you don't, you are using a version of iemmatrix that is more
than 15 years old).
anyhow, what you want to do can be done without [mtx_*~], doing the
matrix multiplication on paper and then building the patch discretely.
for simplicity here's a 2D version using [expr~]:
R
|
X Y [expr~ cos($v1);sin($v1)]
| | | |
[expr $v1*$v3+$v2*$v4; $v2*$v3-$v1*$v4]
| |
gfmasrd
IOhannes
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derek holzer
noise.art.technology
http://macumbista.net
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