Deprecated in this case will most likely mean it will still be part of macOS 
for quite a while. There are simply too many existing applications using it. 
GEM will still build and work for the foreseeable future (5+ years).

We're discussing it on the Openframeworks list as well: 
http://dev.openframeworks.cc/pipermail/of-dev-openframeworks.cc/2018-June/thread.html

> On Jun 8, 2018, at 2:44 AM, [email protected] wrote:
> 
> Date: Thu, 7 Jun 2018 20:55:25 -0300
> From: Alexandre Torres Porres <[email protected] <mailto:[email protected]>>
> To: Pd-List <[email protected] <mailto:[email protected]>>
> Subject: [PD] apple deprecates opengl
> Message-ID:
>       <caeasfmhcp6wsoxtbf3t3e9x8zb5s0rvhk8cv_uxr2fwpzbo...@mail.gmail.com 
> <mailto:caeasfmhcp6wsoxtbf3t3e9x8zb5s0rvhk8cv_uxr2fwpzbo...@mail.gmail.com>>
> Content-Type: text/plain; charset="utf-8"
> 
> What is the impact of this in Pd?
> 
> https://www.anandtech.com/show/12894/apple-deprecates-opengl-across-all-oses 
> <https://www.anandtech.com/show/12894/apple-deprecates-opengl-across-all-oses>
--------
Dan Wilcox
@danomatika <http://twitter.com/danomatika>
danomatika.com <http://danomatika.com/>
robotcowboy.com <http://robotcowboy.com/>



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