Deprecated in this case will most likely mean it will still be part of macOS for quite a while. There are simply too many existing applications using it. GEM will still build and work for the foreseeable future (5+ years).
We're discussing it on the Openframeworks list as well: http://dev.openframeworks.cc/pipermail/of-dev-openframeworks.cc/2018-June/thread.html > On Jun 8, 2018, at 2:44 AM, [email protected] wrote: > > Date: Thu, 7 Jun 2018 20:55:25 -0300 > From: Alexandre Torres Porres <[email protected] <mailto:[email protected]>> > To: Pd-List <[email protected] <mailto:[email protected]>> > Subject: [PD] apple deprecates opengl > Message-ID: > <caeasfmhcp6wsoxtbf3t3e9x8zb5s0rvhk8cv_uxr2fwpzbo...@mail.gmail.com > <mailto:caeasfmhcp6wsoxtbf3t3e9x8zb5s0rvhk8cv_uxr2fwpzbo...@mail.gmail.com>> > Content-Type: text/plain; charset="utf-8" > > What is the impact of this in Pd? > > https://www.anandtech.com/show/12894/apple-deprecates-opengl-across-all-oses > <https://www.anandtech.com/show/12894/apple-deprecates-opengl-across-all-oses> -------- Dan Wilcox @danomatika <http://twitter.com/danomatika> danomatika.com <http://danomatika.com/> robotcowboy.com <http://robotcowboy.com/>
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