On 15.12.18 13:02, João Pais wrote:
- is seems that the old trick of simulating graphical depth by deleting something and undoing it so that it appears on top doesn't work anymore. I would say it even affects old patches, but I can't confirm this. Is this a consequence of the new undo routine?
This has been discussed on the list and in this github issue:

https://github.com/pure-data/pure-data/issues/472



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