> > > patch with their [udpreceive] which worked fine. trying that same > > > patch in PD however, made all the data print out as integer ASCII > > > values rather than Unicode text characters. i tried two other Unity > > > OSC projects and they behaved the same way. > > > > > > so, at the least, i need a convenient way to change all the ASCII > > > integer numbers in a data stream to ASCII characters.
IIRC, in max, updreceive outputs osc messages while in the Pd objects iemnet/udpreceive or [netreceive -u -b] output the raw udp packet as a list of bytes. You need another object to parse the data. Pd vanilla has [oscparse], but personally i prefer the mrpeach/unpackOSC resp. osc/unpackOSC externals. > Gesendet: Sonntag, 10. Februar 2019 um 09:39 Uhr > Von: "Scott R. Looney" <[email protected]> > An: pd-list <[email protected]> > Betreff: Re: [PD] trying to set up OSC between Unity and PD via [netreceive] > or [iemnet/udpreceive] > > nope - doesn't work. absolutely no output at all from [netreceive -u -b] > whereas i do get results from [iemnet/udpreceive]. i'm pretty convinced > that on the Mac anyway the UDP functionality of [netreceive] is basically > broken, at least in regards to responding to .Net's Sockets UDP sending > methods anyway. > > On Sun, Feb 10, 2019 at 12:20 AM Roman Haefeli <[email protected]> wrote: > > > The equivalent to [iemnet/udpreceive] is [netreceive -u -b]. > > > > Roman > > > > On Sat, 2019-02-09 at 23:40 -0800, Scott R. Looney wrote: > > > hey folks, i'm trying to set up a OSC communication between Unity and > > > PD. the eventual goal is that an iOS app will be sending data to PD > > > to control various parameters. this isn't a libpd issue as i do not > > > want to run a PD patch in Unity. i only want the remote > > > communication. > > > > > > so far i've tried Kalimba which works perfectly with [netreceive] in > > > the Unity Editor. it looks like this is because it uses TCP and not > > > UDP for its connection. however due to its age (6 years or so) the > > > resulting Xcode project does not build correctly. i'm assuming it's > > > likely an old libpd issue, but not sure. > > > > > > so, i've tried a few other OSC Unity based projects and none of them > > > work with [netreceive] in any way (including in UDP mode). i did find > > > a few that work with [iemnet/udpreceive]. one of them had a demo Max > > > patch with their [udpreceive] which worked fine. trying that same > > > patch in PD however, made all the data print out as integer ASCII > > > values rather than Unicode text characters. i tried two other Unity > > > OSC projects and they behaved the same way. > > > > > > so, at the least, i need a convenient way to change all the ASCII > > > integer numbers in a data stream to ASCII characters. ideally i'd > > > love to have a Unity OSC demo that can send data to PD reliably, > > > using TCP or UDP. any help appreciated! > > > _______________________________________________ > > > [email protected] mailing list > > > UNSUBSCRIBE and account-management -> > > > https://lists.puredata.info/listinfo/pd-list > > _______________________________________________ > > [email protected] mailing list > > UNSUBSCRIBE and account-management -> > > https://lists.puredata.info/listinfo/pd-list > > > _______________________________________________ > [email protected] mailing list > UNSUBSCRIBE and account-management -> > https://lists.puredata.info/listinfo/pd-list > _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> https://lists.puredata.info/listinfo/pd-list
