(Apologies for cross-postings, please re-distribute at will)
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Audio Mostly 2019: A Journey in Sound
18th to 20th September 2019
University of Nottingham, Nottingham, UK

www.audiomostly.com<http://www.audiomostly.com>
Facebook: https://www.facebook.com/AudioMostly/
Twitter:  https://twitter.com/AudioMostly @AudioMostly
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AUDIO MOSTLY 2019
Audio Mostly is an audio focused interdisciplinary conference on design, 
interacting with sound and technology, which embraces applied theory and 
practice-based research.

It is an annual conference which brings together thinkers and doers from 
academia and industry who share an interest in sonic interaction and the use of 
audio for interface design. This remit covers product design, auditory 
displays, computer games and virtual environments, new digital musical 
instruments, educational applications and workplace tools, as well as the 
topics listed below. It further includes fields such as the psychology of sound 
and music, cultural studies, systems engineering, and everything in between in 
which sonic Human-Computer Interaction plays a role.

Audio Mostly 2019 will be an inclusive event for all, bringing together a whole 
range of people and communities. It will be a lively and sociable mix of oral 
and poster paper presentations, demos, and workshops. We welcome submissions 
from industry, academia and interested parties in each of these categories.

As in previous years, the Audio Mostly 2019 proceedings will be published by 
the Association for Computing Machinery (ACM) (to be confirmed) and made 
available through their digital library. Regular papers, posters and 
demos/installations will be double-blind peer reviewed. It is envisaged that 
there will be a special issue of a journal relating to the conference, as with 
previous years.


CONFERENCE THEME - A Journey in Sound
The special theme for the conference this year is A Journey in Sound and we 
would particularly welcome papers relating to this theme for at the conference 
this year. We often have different experiences of sound and music though out 
our lives, there are sounds that remind us of different places and people. We 
also have different playlists and songs that take us back and remind us of 
certain times and events. Throughout our lives we are interacting with sounds 
and music, we are on a journey in sound. This year the theme of the conference 
is open to interpretation, but people might think about the following, in 
relation to the theme:


  *   Sonic aspects of digital stories, documentaries and archives
  *   The soundtrack to our lives. Archiving and sharing sound
  *   The emotional potential of a sound, how might this be used to support 
interaction
  *   The different uses of music across different settings
  *   The re-use of recollections and memories by composers & sound designers
  *   The development of musical tools that can let us express our experiences 
over time
  *   Socio-technical uses of AI create highly personalised soundtracks that 
respond to one's context
  *   Adaptive music use in journeys, time and the creative use of data

Audio Mostly 2019 encourages the submission of regular papers (oral/poster 
presentation) addressing such questions and others related to the conference 
theme and the topics presented below.


LIST OF TOPICS
The Audio Mostly conference series is interested in sound Interaction Design & 
Human-Computer Interaction (HCI) in general. The conference provides a space to 
reflect on the role of sound/music in our lives and how to understand, develop 
and design systems which relate to sound and music - we are particularly 
interested in this from a broad HCI perspective. We encourage original regular 
papers (oral/poster presentation) addressing the conference theme or other 
topics from the list provided below. We welcome multidisciplinary approaches 
involving fields such as music informatics, information and communication 
technologies, sound design, music performance, visualisation, composition, 
perception/cognition and aesthetics.

* Accessibility
* Aesthetics
* Affective computing applied to sound/music
* AI, HCI and Music
* Acoustics and Psychoacoustics
* Auditory display and sonification
* Augmented and virtual reality with or for sound and music
* Computational musicology
* Critical approaches to interaction, design and sound
* Digital augmentation (e.g. musical instruments, stage, studio, audiences, 
performers, objects)
* Digital music libraries
* Ethnographic studies
* Game audio and music
* Gestural interaction with sound or music
* Immersive and spatial audio
* Interactive sonic arts and artworks
* Intelligent music tutoring systems
* Interfaces for audio engineering and post-production
* Interfaces or synthesis models for sound design
* Live performing arts
* Music information retrieval & Interaction
* Musical Human-Computer Interaction
* New methods for the evaluation of user experiences of sound and music
* Participatory and co-design methodologies with or for audio
* Philosophical or sociological reflections on Audio Mostly related topics
* Psychology, cognition, perception
* Semantic web music technologies
* Spatial audio, interaction design and ambisonics
* Sonic interaction design
* Sound and image interaction: from production to perception
* Sound and soundscape studies


SUBMISSION INSTRUCTIONS
Regular paper, poster, demo and workshop contributions must be submitted via 
the EasyChair Audio Mostly 2019 submission portal 
(https://easychair.org/conferences/?conf=am2019).

All Audio Mostly 2018 papers should be submitted using the 2017 ACM Master 
Article Template specified below for your contribution. Authors should use the 
ACM Computing Classification System (CCS) to provide the proper indexing 
information in their papers (see instructions on the 2017 ACM Master Article 
Template page). All papers must be submitted in the PDF format.

IMPORTANT DATES
(Papers & Posters)
Deadline for Submissions: 24th May 2019
Notification of Acceptance: 14th June 2019
Camera-ready submissions: 9th August 2019
Early Registration Deadline: 10th August 2019
Conference: 18 - 20 September 2019


Call for Workshops
IMPORTANT DATES (Workshops)
Deadline for Submissions: 24th May 2019
Notification of Acceptance: 14th June 2019
Workshops: 17th September 2019


Call for Demos
IMPORTANT DATES (Demos & Installations)
Deadline for Submissions: 1st July 2019
Notification of Acceptance: 15th July 2019

Submission Deadline: 22nd July 2019


Submission Site
https://easychair.org/conferences/?conf=am2019

LOCATION
This year, the conference is hosted by the Mixed Reality Lab (in the School of 
Computer Science) and the Department of Music at the University of Nottingham - 
The conference will be located on the University Park.
The University Park is The University of Nottingham's largest campus at 300 
acres. Part of the University since 1929, the campus is widely regarded as one 
of the largest and most attractive in the country. Set in extensive greenery 
and around a lake, University Park is the focus of life for students, staff and 
visitors. Conveniently located only two miles from the city centre. The campus 
is well connected, the nearest airport is the East Midlands Airport, local 
train stations are Nottingham, and Beeston.





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Zürcher Hochschule der Künste
Zurich University of the Arts
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Dr. Daniel Hug (Dipl.-Des.)
Co-Director Master Sound Design
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Toni-Areal, Pfingstweidstrasse 96 P.O. Box, CH-8031 Zurich
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Phone +41 78 768 59 49
[email protected]<mailto:[email protected]>
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www.zhdk.ch/sounddesign<http://www.zhdk.ch/sounddesign>
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