You don't unless you have the 10.6 SDK installed and it somehow works with your 
version of Xcode.

My 2 cents: Honestly, I wouldn't worry about it. Make your builds for i386 and 
x86_64 and someone with an old machine who has the interest to build and upload 
it can help you out. 10.6 came out 10 years ago and was the last version to 
support ppc so it's nice to support it, in theory, in practice it's probably 
not worth your time unless you have extra and an old machine + build tools 
ready to go.

> On Jun 12, 2019, at 6:07 PM, [email protected] wrote:
> 
> Date: Wed, 12 Jun 2019 13:07:11 -0300
> From: Alexandre Torres Porres <[email protected] <mailto:[email protected]>>
> To: Pd-List <[email protected] <mailto:[email protected]>>
> Subject: [PD] hints on how to compile for mac PPC on an intel
> Message-ID:
>       <CAEAsFmieRVRMNME5J6CDKoSHxitibm6=i+fjLUhJ=QkpeMM4=q...@mail.gmail.com 
> <mailto:CAEAsFmieRVRMNME5J6CDKoSHxitibm6=i+fjLUhJ=QkpeMM4=q...@mail.gmail.com>>
> Content-Type: text/plain; charset="utf-8"
> 
> Hi, I thought I had taken care of every platform when compiling my
> externals, but there's still PPC to go :)
> 
> Any hints on how to compile for mac PPC on an intel mac?

--------
Dan Wilcox
@danomatika <http://twitter.com/danomatika>
danomatika.com <http://danomatika.com/>
robotcowboy.com <http://robotcowboy.com/>



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