You can use [pix_snap] after [curve3d] to convert the texture to a pix
again.

Csaba Láng <[email protected]> schrieb am Mi., 17. Juli 2019, 20:37:

> Looks good, but now a bigger problem came up.
>
> My aim is to correct the fish eye distortion for pix_movement and
> pix_multiblob analyses.
> Which means first I have to make the curve3d correction and then use those
> pixels in pix_multiblob.
> Is it possible?
>
> On Wed, Jul 17, 2019 at 8:16 PM Johnny Mauser <
> [email protected]> wrote:
>
>> Maybe gems [curve3d]?
>>
>> Csaba Láng <[email protected]> schrieb am Mi., 17. Juli 2019, 20:10:
>>
>>> Hi list,
>>> is there an easy way to correct fish eye camera image distortion?
>>> I think if a vortex kind of tool.
>>> Best,
>>> Popesz
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