As long as we are talking about soundfiler, It sure would be nice if someone could make soundfiler read any audio file type:
WAV MP3 OGG WMV FLAC AU AIFF etc -- William Huston: [email protected] Binghamton NY *Public Service Mapping / Videography / Research / Education / Safety Advocacy* Blog <http://WilliamAHuston.blogspot.com> -- Facebook <http://facebook.com/billhuston> -- Twitter <http://twitter.com/WilliamAHuston>-- Youtube <https://www.youtube.com/channel/UCGijK1amWOLglT3YeTyEBNQ?sub_congfirmation=1> * -- Podcast Blog <https://billhustonpodcast.blogspot.com/>* *Document collections*: VirtualPipelines <http://TinyURL.com/VirtualPipelines> -- BHDCSDimockArchive <http://bit.ly/BHDCSDimockArchive> *Please support my work! -- *TinyURL.com/DonateToBillHuston On Tue, Feb 11, 2020 at 12:45 PM Alexandre Torres Porres <[email protected]> wrote: > This is something I hoped it could be implemented in Pd Vanilla, with > [soundfiler] (which now gives you some more information on the loaded > file). If that's never happening, that is something I also wanted to > implement in my externals, but I need help figuring how to do it. > > Em ter., 11 de fev. de 2020 às 09:36, Ingo <[email protected]> escreveu: > >> Hi everybody, >> >> I know it had been a problem in the past to read out the loop information >> of >> wav samples. >> I have not followed any further development since years. >> >> Is there anything (like an external) that can read the loop points of .wav >> samples by now? >> >> If not has anybody been successful reading the header information with >> something like [mrpeach/binfile]? >> >> I know that loop points can be stored somwhere or somehow in the header. >> Unfortunately I cannot see from the Microsoft WAVE soundfile format where >> the loop points would be or find any information on it. >> >> http://soundfile.sapp.org/doc/WaveFormat/ >> >> Any ideas? >> Am I looking at the wrong file header type? >> >> Up until now I had been creating loops by copying the loop start and end >> point manually from the readings of SoundForge. >> However, I'm going to need a method soon that can read the loop points >> directly from the samples. >> >> Thanks! >> Ingo >> >> >> >> >> >> _______________________________________________ >> [email protected] mailing list >> UNSUBSCRIBE and account-management -> >> https://lists.puredata.info/listinfo/pd-list >> > _______________________________________________ > [email protected] mailing list > UNSUBSCRIBE and account-management -> > https://lists.puredata.info/listinfo/pd-list >
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