Hi list, Cyrille wrote me a reply off-list meanwhile:
> hello Peter, > my mail was rejected from the list, I don't know why, so I just forward it to > you so you have my answer, even if it's not yet on the list. [...] > from pix_snap2text help file : > "When banged [pix_snap2tex] will take a snapshot of the current render buffer > and immediately texture it to any geometric object attached. You can specify > the close-up you want to be grabbed via offset/dimension-pairs." > So, if you [t b a] it, you render it's current buffer before any snapshot. > So, you basically render whatever garbage is in the GPU memory. > if you [t a b] it, assuming you already render something in the render > buffer, things will works as expected : you snap the render buffer, and then > render it. > So, it's not a bug. You just need to put a [t a b], just like in the help > file! Thank you Cyrille, the explanation makes sense. With the suggested [t a b] order I do not get visual feedback as I would with [t b a]. There is also no effect of chaning the render order of the two gemheads to render the teapot before or after the snapshot. best, P _______________________________________________ [email protected] mailing list UNSUBSCRIBE and account-management -> https://lists.puredata.info/listinfo/pd-list
