For the record, me and lucas have been trying things in the background but we didn't find a solution.
Em seg., 4 de jan. de 2021 às 22:54, Lucas Cordiviola <[email protected]> escreveu: > I get an error > > -lc -l:libfluidsynth.2.3.5.dylib -Wl,-R > > ld: library not found for -l:libfluidsynth.2.3.5.dylib > clang: *error: *linker command failed with exit code 1 (use -v to see > invocation) > > The.dylib file is in the same dir as the .c file? > > can you try: > > -l:libfluidsynth.2.3.5.dylib -Wl,-rpath,"./" > > > > export LD_RUN_PATH="." > > > > in the makefile? > tried it and it builds, but still get the error > Library not loaded: /usr/local/opt/fluid-synth/lib/libfluidsynth.2.dylib > Referenced from: /Users/porres/Downloads/fluid~/fluid~.d_fat > > hmm, not sure as I'd never done it. > > > can you try with windows at least? > > I have it working: > > [image: image1] > > > I tweecked rhe makefile: > > ~~~~~~~~~ > > class.sources = fluid~.c > > define forWindows > > cflags += -I../fs-sources/include > ldlibs += -L../fs-sources/lib > > > endef > > ~~~~~~~ > > > "fs-sources" conains the extracted package for win64 from > https://github.com/FluidSynth/fluidsynth/releases/tag/v2.1.6 > > > the fluid~ external folder has all these dlls: > > fluid~.dll > > libgobject-2.0-0.dll > libgthread-2.0-0.dll > libinstpatch-2.dll > libintl-8.dll > libsndfile-1.dll > libfluidsynth-2.dll > libglib-2.0-0.dll > > > Mensaje telepatico asistido por maquinas. > > On 1/4/2021 10:24 PM, Alexandre Torres Porres wrote: > > > > Em seg., 4 de jan. de 2021 às 21:31, Lucas Cordiviola < > [email protected]> escreveu: > >> Reading here the 3th section: >> >> https://homepages.inf.ed.ac.uk/imurray2/compnotes/library_linking.txt >> >> you can probably also try option: >> >> export LD_RUN_PATH="." >> >> in the makefile? >> > > tried it and it builds, but still get the error > > Library not loaded: /usr/local/opt/fluid-synth/lib/libfluidsynth.2.dylib > Referenced from: /Users/porres/Downloads/fluid~/fluid~.d_fat > > >> I think this is necessary for Linux and macOS. On Windows it will auto >> work if the object and the lib are in the same dir. >> > > can you try with windows at least? > >>
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