Not that I have any experience with mobmuplat, but to validate whether it is 
the env~ object that stops working with the GUI, try to use its output to 
control audio output (e.g.: attached patch). This will tell you whether it's a 
GUI or env~ issue. If this works, maybe try throttling the messages you send to 
the numberbox?



Simon Iten wrote on 27/08/2022 11:25:
h ithere,

i am using mobmuplat for a live-sound-fx setup, which works quite nicely! (up 
until now i only used it as a midi controller setup)

i am trying to get a sort of input vu meter working, so i can adjust the gain 
in the analog domain before it hits the iPad.

i did a simple test patch, that works in the editor, but does not on the actual 
device. the slider does not move at all.
if i open the PD-patch directly in mobmuplat it works. (the numberbox displays 
the loudness correctly)
it is as if the env~ object stops working, as soon as i try to use the mobmu 
GUI..

maybe someone knows what is going on? or am i missing the obvious? find 
attached the two test files.


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#N canvas 593 27 546 593 12;
#X obj 45 145 *~;
#X floatatom 96 79 5 0 100 0 - - - 0;
#X obj 96 117 dbtorms;
#X obj 5 42 cnv 1 535 1 empty empty empty 8 12 0 13 #000000 #000000
0;
#X obj 5 552 cnv 1 535 1 empty empty empty 8 12 0 13 #000000 #000000
0;
#X obj 45 169 env~ 2048 1024;
#X obj 45 114 adc~;
#X obj 136 54 loadbang;
#X msg 103 55 100;
#X floatatom 46 243 5 0 0 0 - - - 0;
#X obj 155 274 s toGUI;
#X msg 133 240 /input \$1;
#X connect 0 0 5 0;
#X connect 1 0 2 0;
#X connect 2 0 0 1;
#X connect 5 0 9 0;
#X connect 6 0 0 0;
#X connect 7 0 8 0;
#X connect 8 0 1 0;
#X connect 9 0 11 0;
#X connect 11 0 10 0;
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