dear list,

after experimenting quite a bit with a perlin noise abstraction
(patched after https://cs.nyu.edu/~perlin/noise/), i tried to create
an external for similar use cases based on an existing simplex noise
implementation, aiming for better performance and support for up to 4
dimensions.
a test release is available on https://github.com/ben-wes/simplex

i'm considering uploading this to deken. but before doing so, i wanted
to check if there might be feedback or objections from people with
more experience (including concerns about the validity of a
single-object upload?).

one rather simple, but to me quite interesting use case is a variation
of scanned synthesis (if i understood that concept correctly), where a
3d noise space is sampled in a spiral movement - this is demonstrated
in the help file.

cheers - and sorry for the noise! :)
ben



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