I am still poking around to see what the ‘windows’ are made of. Open GL?

> On 7 Dec 2015, at 1:59 am, Chris Marshall <devel.chm...@gmail.com> wrote:
> 
> I couldn't find any but you could get the library
> and build and run some of the Examples:
> 
> http://www.arrayfire.com/docs/graphics_2plot3_8cpp-example.htm
> 
> I would be interested to see what it looks like
> as well.
> 
> --Chris
> 
> On 12/6/2015 08:28, Karl Glazebrook wrote:
>> Couldn’t find any screenshots?
>> 
>>> On 2 Dec 2015, at 2:22 am, David Mertens <dcmertens.p...@gmail.com> wrote:
>>> 
>>> And it has built-in graphics support: 
>>> http://www.arrayfire.com/docs/classaf_1_1Window.htm
>>> 
>>> On Tue, Dec 1, 2015 at 9:51 AM, Chris Marshall <devel.chm...@gmail.com> 
>>> wrote:
>>> See the very similar implementation of their
>>> Indexing using parentheses (kind of like our
>>> PDL::NiceSlice syntax):
>>> 
>>>   http://www.arrayfire.com/docs/indexing.htm
>>> 
>>> --Chris
>>> 
>>> 
>>> On Tue, Dec 1, 2015 at 9:44 AM, Chris Marshall <devel.chm...@gmail.com> 
>>> wrote:
>>> All-
>>> 
>>> One of the plans for PDL next gen (PDLng)
>>> was support for GPGPU computing.  The
>>> ArrayFire library
>>> 
>>>   http://www.arrayfire.com/docs/index.htm
>>> 
>>> appears to offer a lot of the desired capability
>>> and I think we might be able to use bindings
>>> to it to accelerate an implementation.  It even
>>> has JIT support for computations---something
>>> else we've been targeting for PDLng.
>>> 
>>> We should make sure that the new PDLng
>>> computation and data types support the
>>> required information for ArrayFire arrays.
>>> 
>>> --Chris


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