Are we sure it is a ‘bug’? The reason I say that is it works fine on ancient 
old PDL v2.007 and there is an obvious behaviour to $R->mv(-1,0)->reshape(4,2) 
that v2.007 seems to give correctly.

I am hesitant that old code might well use constructs like that?

Karl



> On 7 Dec 2015, at 2:44 am, Chris Marshall <[email protected]> wrote:
> 
> Hi Karl-
> 
> The 'bug' was more in the interaction
> of various dataflow connections as implemented
> by mv(), reshape(), and others.  We 'fixed'
> the problem by forbidding the problematic
> operation.
> 
> The goal for PDL-2.015 was to fix the critical
> problems of PDL-2.014 so that we would have a
> PDL version with working 64bit index support.
> This is to provide a stable, PDL-2.x version
> to hold at while work on PDLA and PDLng takes
> place.
> 
> For PDL-2.015 you'll need to use an explicit
> sever to get the result you wish:
> 
> $R->mv(-1,0)->sever()->reshape(4,2)
> 
> We'll maintain PDL-2.015 as the stable, reference
> release with incremental clean-up releases as
> updates and bug fixes are made.  However, the
> plan is that the PDL Next Gen (PDLng) and the
> move to an agile development stance will be the
> best way to improve PDL further.
> 
> I'm hopeful that the new developments will make
> PDL more exciting and attract new contributions
> and grow the PDL community.
> 
> Cheers,
> Chris
> 
> 
> On 12/6/2015 10:13, Karl Glazebrook wrote:
>> I am still curious about the reshape ‘bug’ from v.2014.
>> 
>> On PDL-2.015:
>> 
>>> pdl> $R = double([ [ [0,1],[2,3] ],[ [4,5],[6,7] ] ]);
>>> 
>>> pdl> p $R->mv(-1,0)->reshape(4,2)
>>> Can't setdims on a PDL that already has children at blib/lib/PDL/Core.pm 
>>> line 2650, <DATA> line 90.
>> 
>> On a very old version (PDL 2.007):
>> 
>>> pdl> $R = double([ [ [0,1],[2,3] ],[ [4,5],[6,7] ] ]);
>>> 
>>> pdl> p $R->mv(-1,0)->reshape(4,2)
>>> 
>>> [
>>>  [0 4 1 5]
>>>  [2 6 3 7]
>>> ]
>>> 
>> Isn’t the latter what we expect?
>> 
>> Karl
>> 
> 


------------------------------------------------------------------------------
Go from Idea to Many App Stores Faster with Intel(R) XDK
Give your users amazing mobile app experiences with Intel(R) XDK.
Use one codebase in this all-in-one HTML5 development environment.
Design, debug & build mobile apps & 2D/3D high-impact games for multiple OSs.
http://pubads.g.doubleclick.net/gampad/clk?id=254741911&iu=/4140
_______________________________________________
pdl-general mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/pdl-general

Reply via email to