the s orbital is x y z the p orbital is xxxx yyyy zzzz the d orbitals are
xxx yyy zzz
is that right and can they be used to describe all atoms ???

-Mark Baker

On Sun, Oct 15, 2023 at 5:26 PM Mark NanoNebulas <nanonebu...@gmail.com>
wrote:

> have you used the range function ???  here i have all orbitals that can be
> without using hold3d();
>
> could you put the Rotxz into 4178 dimensions I dont understand how your
> doing it in 3
> here are all the orbitals i got 14 of them total in your opinion can i use
> these to describe all the atoms
>
> check out the range function it lets you use a lot of piddles in one
> matrix...
>
> Best,
> -Mark
> #####################
>
> use PDL;
> use PDL::Complex;
> use PDL::Graphics::TriD;
> use PDL::NiceSlice;
> use PDL::Math; keeptwiddling3d;
> $PDL::BIGPDL=1;
>  ## remember this can crash the computer if you dont have enough RAM and
> swap in linux or pagefile in windows
>
>
>
>  for (;;){
>   $c = (4000) ; ## speed
>  for $phase(-360..360) {  ## 360
>  $phases = $phase*0.0000001;
>  $frequency = ($c**-1);
>  $n= (6.28*$c*$frequency+($phases));
>
>  $photons = 4178; ### [Density] 2444 4178
>
>
>  $t=rvals(exp(zeros($photons)));
>  $cz=-1**$t*$c; # -1**$t*$c
>  $cy=-1**sin($t*$c); #-1**$c*sin($t*$c)
>  $cx=-1**$c*sin(rvals($t))*$c; #-1**$c*bessj0(rvals($t,{Centre=>[0]}))*$c;
>
>
>  $w=$cz-$cy-$cx;
>  $g=sin($w);   #sin
>  $r=cos($cy+$c+$cz); #cos
>  $b=cos($w); #cos
>  $i=($cz-$cx-$cy);
>   $q=$c*($i*$n);
>
> ### altitude longitude latitude
> $x = $b*sin($q);  ### cos   change the spin of the electron here
> $y = $r*cos($q);  ### sin
> $z = $g*sin($q);  ### cos
>
>
>   $xx = $b*sin($b);  ### cos   change the spin of the electron here
>   $yy = $r*($q);  ### sin
>   $zz = $g*cos($g);  ### cos
>   $dd++;
> $xxx = $xx*cos($yy)*sin($zz)+sin($xx*(1/sqrt 2));  ### cos   change the
> spin of the electron here
> $yyy = $xx*sin($yy)*sin($zz)+sin($xx*(1/sqrt 2));  ### sin
> $zzz = $xx*cos($zz);  ### cos
> # Draw a line
>
> $xxxx = $xx*cos($yy)*sin($zz);  ### cos   change the spin of the electron
> here
> $yyyy = $xx*sin($yy)*sin($zz);  ### sin
> $zzzz = $xx*cos($zz);
>
>
>
>  $vv=sequence(4178);
>  ### wavefunction #exp(-sqrt(($x**2)+($y**2)+($z**2)))
>
> #$xxx=rotate($xxx,$phase);
> #$yyy=rotate($yyy,$phase);
> #$zzz=rotate($zzz,$phase);
>
> #$xxx=$xxx*$vv;
> #$yyy=$yyy*$vv;
> #$zzz=$zzz*$vv;
>
> #$xxxx=$xxxx*$vv;
> #$yyyy=$yyyy*$vv;
> #$zzzz=$zzzz*$vv;
>
>
>
>
>  $matrixa = ones(1000000);
>  $matrixb = ones(1000000);
>  $matrixc = ones(1000000);
>  $colora = ones(1000000);
>  $colorb = ones(1000000);
>  $colorc = ones(1000000);
>
>   $matrixa->range(5000,[4178]) .=0.8*(($xxx))-.2 ;
>   $matrixb->range(5000,[4178]) .=0.8*(($yyy))-.2 ;
>   $matrixc->range(5000,[4178]) .=0.8*(($zzz))-.2 ;
>   $colora->range(5000,[4178]) .= $r ;
>   $colorb->range(5000,[4178]) .= $g ;
>   $colorc->range(5000,[4178]) .= $b ;
>
>   $matrixa->range(10000,[4178]) .=0.8*((-$xxx))-.2 ;
>   $matrixb->range(10000,[4178]) .=0.8*((-$yyy))-.2 ;
>   $matrixc->range(10000,[4178]) .=0.8*((-$zzz))-.2 ;
>   $colora->range(10000,[4178]) .= $r ;
>   $colorb->range(10000,[4178]) .= $g ;
>   $colorc->range(10000,[4178]) .= $b ;
>
>    $matrixa->range(15000,[4178]) .=0.8*((-$xxx))-.2 ;
>   $matrixb->range(15000,[4178]) .=0.8*((-$yyy))-.2 ;
>   $matrixc->range(15000,[4178]) .=0.8*(($zzz))-.2 ;
>   $colora->range(15000,[4178]) .= $r ;
>   $colorb->range(15000,[4178]) .= $g ;
>   $colorc->range(15000,[4178]) .= $b ;
>
>   $matrixa->range(20000,[4178]) .=0.8*(($xxx))-.2 ;
>   $matrixb->range(20000,[4178]) .=0.8*((-$yyy))-.2 ;
>   $matrixc->range(20000,[4178]) .=0.8*(($zzz))-.2 ;
>   $colora->range(20000,[4178]) .= $r ;
>   $colorb->range(20000,[4178]) .= $g ;
>   $colorc->range(20000,[4178]) .= $b ;
>
>    $matrixa->range(25000,[4178]) .=0.8*((-$xxx))-.2 ;
>   $matrixb->range(25000,[4178]) .=0.8*(($yyy))-.2 ;
>   $matrixc->range(25000,[4178]) .=0.8*((-$zzz))-.2 ;
>   $colora->range(25000,[4178]) .= $r ;
>   $colorb->range(25000,[4178]) .= $g ;
>   $colorc->range(25000,[4178]) .= $b ;
>
>    $matrixa->range(30000,[4178]) .=0.8*(($xxx))-.2 ;
>   $matrixb->range(30000,[4178]) .=0.8*((-$yyy))-.2 ;
>   $matrixc->range(30000,[4178]) .=0.8*((-$zzz))-.2 ;
>   $colora->range(30000,[4178]) .= $r ;
>   $colorb->range(30000,[4178]) .= $g ;
>   $colorc->range(30000,[4178]) .= $b ;
>
>   $matrixa->range(35000,[4178]) .=0.8*(($xxx))-.2 ;
>   $matrixb->range(35000,[4178]) .=0.8*(($yyy))-.2 ;
>   $matrixc->range(35000,[4178]) .=0.8*((-$zzz))-.2 ;
>   $colora->range(35000,[4178]) .= $r ;
>   $colorb->range(35000,[4178]) .= $g ;
>   $colorc->range(35000,[4178]) .= $b ;
>
>   $matrixa->range(40000,[4178]) .=0.8*((-$xxx))-.2 ;
>   $matrixb->range(40000,[4178]) .=0.8*(($yyy))-.2 ;
>   $matrixc->range(40000,[4178]) .=0.8*(($zzz))-.2 ;
>   $colora->range(40000,[4178]) .= $r ;
>   $colorb->range(40000,[4178]) .= $g ;
>   $colorc->range(40000,[4178]) .= $b ;
>
>   $matrixa->range(45000,[4178]) .=(($xxxx))-.2 ;
>   $matrixb->range(45000,[4178]) .=(($yyyy))-.2 ;
>   $matrixc->range(45000,[4178]) .=(($zzzz))-.2 ;
>   $colora->range(45000,[4178]) .= $r ;
>   $colorb->range(45000,[4178]) .= $g ;
>   $colorc->range(45000,[4178]) .= $b ;
>
>   $matrixa->range(50000,[4178]) .=((-$xxxx))-.2 ;
>   $matrixb->range(50000,[4178]) .=((-$yyyy))-.2 ;
>   $matrixc->range(50000,[4178]) .=((-$zzzz))-.2 ;
>   $colora->range(50000,[4178]) .= $r ;
>   $colorb->range(50000,[4178]) .= $g ;
>   $colorc->range(50000,[4178]) .= $b ;
>
>   $matrixa->range(55000,[4178]) .=(($zzzz))-.2 ;
>   $matrixb->range(55000,[4178]) .=(($xxxx))-.2 ;
>   $matrixc->range(55000,[4178]) .=(($yyyy))-.2 ;
>   $colora->range(55000,[4178]) .= $r ;
>   $colorb->range(55000,[4178]) .= $g ;
>   $colorc->range(55000,[4178]) .= $b ;
>
>   $matrixa->range(60000,[4178]) .=((-$zzzz))-.2 ;
>   $matrixb->range(60000,[4178]) .=((-$xxxx))-.2 ;
>   $matrixc->range(60000,[4178]) .=((-$yyyy))-.2 ;
>   $colora->range(60000,[4178]) .= $r ;
>   $colorb->range(60000,[4178]) .= $g ;
>   $colorc->range(60000,[4178]) .= $b ;
>  #
>   $matrixa->range(65000,[4178]) .=(($yyyy))-.2 ;
>   $matrixb->range(65000,[4178]) .=(($zzzz))-.2 ;
>   $matrixc->range(65000,[4178]) .=(($xxxx))-.2 ;
>   $colora->range(65000,[4178]) .= $r ;
>   $colorb->range(65000,[4178]) .= $g ;
>   $colorc->range(65000,[4178]) .= $b ;
>
>   $matrixa->range(70000,[4178]) .=((-$yyyy))-.2 ;
>   $matrixb->range(70000,[4178]) .=((-$zzzz))-.2 ;
>   $matrixc->range(70000,[4178]) .=((-$xxxx))-.2 ;
>   $colora->range(70000,[4178]) .= $r ;
>   $colorb->range(70000,[4178]) .= $g ;
>   $colorc->range(70000,[4178]) .= $b ;
>
>  # $matrixa=rotate($matrixa,$dd);
> #$matrixb=rotate($matrixb,$dd);
> #$matrixc=rotate($matrixc,$dd);
>
>
>
>  +points3d[$matrixa,$matrixb,$matrixc],
> [$colora,$colorb,$colorc];#{PointSize=>1};
>
>
>  }} #}
>
>
>
> On Sat, Oct 14, 2023 at 10:05 PM Luis Mochan <moc...@icf.unam.mx> wrote:
>
>> This worked for me to generate x-z d orbitals. The other planes are
>> similar.
>> I simply applied 4 different 45 degree rotations to your points and
>> plotted them all together. I added two additional points to fix the scale.
>>
>> ##################################################
>> use PDL;
>> use PDL::Complex;
>> use PDL::Graphics::TriD;
>> use PDL::Math;
>> my $c = 10; ## speed
>> my $Rotxz=pdl([[1/sqrt 2, 0, -1/sqrt 2],[0,1,0], [1/sqrt 2, 0, 1/sqrt
>> 2]]);
>> nokeeptwiddling3d;
>> while(1){
>>     for my $phase(-360..360) {  ## 360
>>         my $photons = 4178; ### [Density] 2444 4178
>>         my $t=rvals(zeros($photons));
>>         my $cz=$c; # -1**$t*$c
>>         my $cy=sin($t*$c);
>>         my $cx=sin($t)*$c;
>>         my $w=$cz-$cy-$cx;
>>         my $color=(pdl[my $r=cos($cy+$c+$cz), my $g=sin($w), my
>> $b=cos($w)])->mv(-1,0);
>>         my $i=($cz-$cx-$cy);
>>         my $q=$c*($i*$phase);
>>         my $R = $b*sin($b);
>>         my $phi = $r*$q;
>>         my $theta = $g*cos($g);
>>         my $points=($R*pdl[sin($theta)*cos($phi),
>> sin($phi)*sin($theta),cos($theta)]);
>>         my $allpoints=pdl(
>>             $Rotxz x $points, $Rotxz->transpose x $points, -$Rotxz x
>> $points, -$Rotxz->transpose x $points
>>             )->mv(1,0);
>>         points3d(pdl[[1,1,1],[-1,-1,-1]]);
>>         hold3d();
>>         points3d($allpoints, $color->dummy(2));
>>         release3d();
>>     }
>> }
>>
>>
>> On Sat, Oct 14, 2023 at 06:01:34PM -0700, Mark NanoNebulas wrote:
>> > i found out how to move the point in the y axis here
>> >   $dd++;
>> > $xxx = $xx*cos($yy)*sin($zz)+sin($xx);  ### cos   change the spin of the
>> > electron here
>> > $yyy = $xx*sin($yy)*sin($zz)+sin($xx+$dd);  ### sin
>> > $zzz = $xx*cos($zz);  ### cos
>> >
>> > this seems to work but can it make all the d orbitals i need ???
>> >
>> > -Mark Baker
>> >
>> >
>> > On Sat, Oct 14, 2023 at 7:18 AM Luis Mochan <moc...@icf.unam.mx> wrote:
>> >
>> > > Hi,
>> > > I didn't quite understand the code. I simplified it a bit, removed
>> > > many noop instructions, changed the speed, negated the twiddling and
>> > > the result looks like a nice lobe of a p orbital, made up of points
>> > > along some spiral, rotating about its axis. Is this the rotation you
>> > > want or do you want to rotate the symmetry axis from the z direction
>> to an
>> > > arbitrary direction? You could apply a 3x3 rotation matrix to the
>> > > $points array in the code below. If you want a point to remain fixed,
>> > > first translate it to the origin, the rotate, and then rotate back.
>> > > Regards,
>> > > Luis
>> > > ----------------
>> > > ##################################################
>> > > use PDL;
>> > > use PDL::Complex;
>> > > use PDL::Graphics::TriD;
>> > > use PDL::Math;
>> > > nokeeptwiddling3d;
>> > > my $c = 10; ## speed
>> > > while(1){
>> > >     for my $phase(-360..360) {  ## 360
>> > >         my $photons = 4178; ### [Density] 2444 4178
>> > >         my $t=rvals(zeros($photons));
>> > >         my $cz=$c; # -1**$t*$c
>> > >         my $cy=sin($t*$c);
>> > >         my $cx=sin($t)*$c;
>> > >         my $w=$cz-$cy-$cx;
>> > >         my $color=(pdl[my $r=cos($cy+$c+$cz), my $g=sin($w), my
>> > > $b=cos($w)])->mv(-1,0);
>> > >         my $i=($cz-$cx-$cy);
>> > >         my $q=$c*($i*$phase);
>> > >         my $R = $b*sin($b);
>> > >         my $phi = $r*$q;
>> > >         my $theta = $g*cos($g);
>> > >         my $points=($R*pdl[sin($theta)*cos($phi),
>> > > sin($phi)*sin($theta),cos($theta)])->mv(-1,0);
>> > >         points3d $points,$color;
>> > >     }
>> > > }
>> > >
>> > >
>> > >
>> > > On Fri, Oct 13, 2023 at 10:36:17AM -0700, Mark NanoNebulas wrote:
>> > > > Hi im trying to rotate this obital so that i can place them all
>> over in
>> > > > balanced arrangements of orbs like the chemistry book says but i
>> dont
>> > > know
>> > > > how to rotate a matrix in all directions, can anybody help
>> > > > heres the code
>> > > >
>> > > > ##################################################
>> > > > use PDL;
>> > > > use PDL::Complex;
>> > > > use PDL::Graphics::TriD;
>> > > > use PDL::Math; keeptwiddling3d;
>> > > > $PDL::BIGPDL=1;
>> > > >  ## remember this can crash the computer if you dont have enough
>> RAM and
>> > > > swap in linux or pagefile in windows
>> > > >
>> > > >
>> > > >
>> > > >  for (;;){
>> > > >   $c = (400) ; ## speed
>> > > >  for $phase(-360..360) {  ## 360
>> > > >  $phases = $phase*0.0000001;
>> > > >  $frequency = ($c**-1);
>> > > >  $n= (6.28*$c*$frequency+($phases));
>> > > >
>> > > >  $photons = 4178; ### [Density] 2444 4178
>> > > >
>> > > >
>> > > >  $t=rvals(exp(zeros($photons)));
>> > > >  $cz=-1**$t*$c; # -1**$t*$c
>> > > >  $cy=-1**sin($t*$c); #-1**$c*sin($t*$c)
>> > > >  $cx=-1**$c*sin(rvals($t))*$c;
>> > > #-1**$c*bessj0(rvals($t,{Centre=>[0]}))*$c;
>> > > >
>> > > >
>> > > >  $w=$cz-$cy-$cx;
>> > > >  $g=sin($w);   #sin
>> > > >  $r=cos($cy+$c+$cz); #cos
>> > > >  $b=cos($w); #cos
>> > > >  $i=($cz-$cx-$cy);
>> > > >   $q=$c*($i*$n);
>> > > >  $xx = $b*sin($b);  ###
>> > > >   $yy = $r*($q);  ###
>> > > >   $zz = $g*cos($g);  ###
>> > > >
>> > > > $xxx = $xx*cos($yy)*sin($zz);  ###
>> > > > $yyy = $xx*sin($yy)*sin($zz);  ###
>> > > > $zzz = $xx*cos($zz);
>> > > >
>> > > > points3d[$xxx,$yyy,$zzz],[$r,$g,$b];
>> > > >
>> > > > ##########################################################
>> > > >
>> > > > if i can get this orbital to rotate in all directions, then i can
>> > > represent
>> > > > atoms
>> > > > better cause they are balanced by the number of electrons so the
>> orbs
>> > > > repeal each other, please any help would be appreciated !!!
>> > > >
>> > > > Best,
>> > > > -Mark Baker
>> > >
>> > >
>> > > > _______________________________________________
>> > > > pdl-general mailing list
>> > > > pdl-general@lists.sourceforge.net
>> > > > https://lists.sourceforge.net/lists/listinfo/pdl-general
>> > >
>> > >
>> > > --
>> > >
>> > >                                                                   o
>> > > W. Luis Mochán,                      | tel:(52)(777)329-1734     /<(*)
>> > > Instituto de Ciencias Físicas, UNAM  | fax:(52)(777)317-5388     `>/
>>  /\
>> > > Av. Universidad s/n CP 62210         |
>>  (*)/\/  \
>> > > Cuernavaca, Morelos, México          | moc...@fis.unam.mx   /\_/\__/
>> > > GPG: 791EB9EB, C949 3F81 6D9B 1191 9A16  C2DF 5F0A C52B 791E B9EB
>> > >
>> > >
>> > > _______________________________________________
>> > > pdl-general mailing list
>> > > pdl-general@lists.sourceforge.net
>> > > https://lists.sourceforge.net/lists/listinfo/pdl-general
>> > >
>>
>>
>> > _______________________________________________
>> > pdl-general mailing list
>> > pdl-general@lists.sourceforge.net
>> > https://lists.sourceforge.net/lists/listinfo/pdl-general
>>
>>
>> --
>>
>>                                                                   o
>> W. Luis Mochán,                      | tel:(52)(777)329-1734     /<(*)
>> Instituto de Ciencias Físicas, UNAM  | fax:(52)(777)317-5388     `>/   /\
>> Av. Universidad s/n CP 62210         |                           (*)/\/  \
>> Cuernavaca, Morelos, México          | moc...@fis.unam.mx   /\_/\__/
>> GPG: 791EB9EB, C949 3F81 6D9B 1191 9A16  C2DF 5F0A C52B 791E B9EB
>>
>
_______________________________________________
pdl-general mailing list
pdl-general@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/pdl-general

Reply via email to