What really bothers me about space battles is the close quarters they
take place in.  Imagine WWII battle ships trading broadsides at 17th
century navel battle distances.  Now take space ships armed with
thermo-nuclear warheads lobbing them at that distance.  Sheesh.

At 04:05 PM 5/31/2003 -0400, you wrote:
Fred commented:
> Even more astounding to me (and this is true not just of Star Trek
> but is true of any sci-fi show or movie that I can think of) is that
> it's a universe in which every spaceship approaches every other
> spaceship ~rightside-up~ !!!

I've got a mental list of things to do/not-do ifwhen I ever
make a science fiction movie.  Having ships approach each
other in "funny" orientations is near the top of the list.

But it's worse than that:  most battles mimick either naval
battles -- the ships in this huge 3-d space maneuver more or
less as though they were on a flat surface -- or a really
simplified approach to airplane combat -- they maneuver in
three dimensions, but it's clear that the director is still
thinking in terms of _reference_ to some invisible "down".
The most obvious exception to this that comes to mind felt
more like a submarine situation (and, in fact, was from
Star Trek), where the Enterprise "dropped" below the plane
that another ship (uh, Romulans?) was searching in, inside
some sort of cloud, then "rose up" behind the other ship
after it had passed "overhead".  It was notable for being,
at the time, one of the few examples of 3-D maneuvering in
a large-ship space battle (as opposed to fighter-scale
dogfights), but _also_ for making it clear that the
_characters_ were _explicitly_ locked into the same "it's
like a naval battle" mentality that the writers and
director were.

(ISTR some passing shots in one or more of the Star Wars
movies having large ships pass at odd angles, but I'm not
sure.)

-- Glenn

Outside of a dog, a book is man's best friend. Inside of a dog, it's too dark to read. --Groucho Marx



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