It is at least partially a matter of pixel size. A larger pixel is more sensitive to light, so can see deeper into the shadows. So with 16 bits you have those couple of extra stops of range on the shadow end of the scale. I would make a guess (I of course have never even played with such cameras) that 12 versa 16 bits is pretty close to the difference between slide film and negative film respectively.

That all supposes that we are really talking about sensors with a 16 bit dynamic range and not some avertising holky polky. You could record 16 bits from a 12 bit sensor but the last 4 bits would just be useless noise.

Anyway, the difference that I think you are asking about is simply the dynamic range of the sensor in question.

--

Shel Belinkoff wrote:
Hi John ...

Couldn't forget that linear stuff since I never knew it <vbg>

Don't really understand the 2D thing. Are there two rows of pixels, one
below the other? Nah, that can't be it? So how come the 'blad can have a
16-bit sensor, and some DSLR cameras 14-bit? Is it a matter of space
(which is what I'm inferring from your remarks)? I heard talk of a Nikon
D3 with a 16-bit sensor, BTW ...


Shel



[Original Message]
From: John Francis <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Date: 10/23/2004 12:42:22 PM
Subject: Re: istD bit depth

Shel Belinkoff mused:

The istD has a bit depth of 12.  I seem to recall some DSLR with a bit
depth of 14 ... maybe.  The specs on the new Hasselblad claim a bit

depth

of 16. Why is it that so many DSLR cameras are using a bit depth of

12?


Is there a physical or design reason? Cost? My little Nikon scanner

has a

bit depth of 16 ... why not a DSLR?

Shel

Don't forget that your scanner only has a single row of sensors, not a two-dimensional array, and that it only has to work at a single speed.

Of the two, the fact that it's only a linear sensor is more important.
You can put the extra processing elements, etc., alongside the sensor
without having to worry too much how much room they take up.  In a 2D
sensor you're trying to put another row of pixels there.





-- graywolf http://graywolfphoto.com/graywolf.html




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