Igor,
Thanks, that works for me.
I didn't realize raw actually stayed in the sensor format until conversion.
Regards,  Bob S.


On 6/16/06, Igor Roshchin <[EMAIL PROTECTED]> wrote:
>
> > If you were look at the same pixel in a 16bit TIFF file rendering of
> > the 12bit RAW data, the relative values of the channel assignments
> > would be the same, but you have 16x as many numbers available to
> > describe the values in the original RAW file which is then scaled to
> > a representation in a discrete numeric space 8x larger (0-4095 in the
> > RAW data, 0-32767 in the 16bit RGB channel (the topmost bit is not
> > used so it's actually 15 bits of data)). Only 4096 of the values in
> > the 16bit space are actual photosite RAW values, they're fitted into
> > the larger space because current computing machinery manages 16 bit
> > numbers with greater efficiency than 12 bit numbers, in general,
> > *and* because as you perform Real or Discrete valued operations on
> > these numbers, there are more numbers to represent the results, thus
> > greater precision and less likelihood of clipping or round off errors.
>
> While almost everything has been said on the subject,
> I would like to mention one important issue, so that a possible
> confusion is avoided.
> The text above, while being correct, can cause a confusion.
> It might seem that since 16-bit TIFF has more bits to operate,
> it is a "reacher" format compared to RAW, so no information is lost
> in the conversion RAW->TIFF.
> (I've seen it people thinking this way, and was under a similar
> impression in the very beginning of understanding RAW vs TIFF
> differences).
>
> One has to remember that information in RAW is stored differently.
> The jpeg/tiff you get from DS or after conversion in PS is
> 3008x2008. This size corresponds to the 6MP size of the sensor,
> i.e. to ~ 3008x2008 sensor sites.
> (I leave aside the question of a few "extra" pixels which are not
> being used in the conversion in PS, but can be used by some other
> software). However, in the JPEG/TIFF, - each pixel has information
> about 3 colors (RGB), while in RAW - you have a "mosaic":
> out of each 4 sensor sites 2 have information about G(reen),
> and 1 - R(ed), and 1 - B(lue):
> RGRG
> GBGB
> RGRG
> GBGB
> (4x4 part of the sensor )
>
> Converter from RAW does what is called demosaicing, by
> mixing values from the mosaic to assign values to the pixel in between.
> While the description below might not be exact, I think it is presents
> a picture that is easy to understand. If you were to put the mosaic
> described above on a square-ruled paper (matrix), then we can put
> "pixels" P on the nodes (corners of the squares):
>
> R_G_R_G
> _P_P_P_
> G_B_G_B
> _P_P_P_
> R_G_R_G
> _P_P_P_
> G_B_G_B
>
> In the demosaicing process, essentiall the value of each pixel "P"
> is assigned based on the values of the four surrounding sensor sites.
> While in a small image above it looks like you have fewer "P"'s than
> R's, G's, and B's altogether, but when you have a large matrix,
> the difference in number is negligible (in the scenario described
> here it would be ~ 5000 pixels for a ~2000x3000 matrix which is ~0.1%,
> but in reality it could be a bit more (no pun intended), depending on
> the implementation)
>
> It is this demosaicing process when the white balance, sharpness, gamma
> correction, ISO values, etc are being used in the conversion.
>
> Since the process of demosaicing is fully mathematically reversible,
> the loss of the initial information happens at this point.
> That's why you have better control over the image when it is in RAW
> format even compared to when it is in 16-bit TIFF.
>
> I think this rather simple documents explains some of these issues
> in more detail:
> http://www.adobe.com/digitalimag/pdfs/understanding_digitalrawcapture.pdf
>
> I hope I didn't cause too much confusion, and my explanation was
> helpful to somebody.
>
> Igor
>
>
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