On 7/22/07, frank theriault <[EMAIL PROTECTED]> wrote:
> On 7/21/07, David Savage <[EMAIL PROTECTED]> wrote:
> > I really like the tight head shot. It's a good candidate for a B&W
> > conversion, although i do also like it in colour:
> >
> > <http://www.arach.net.au/~savage/Misc/Images/charlie_2_DSvBW.jpg>
> > (I hope you don't mind.)
> >
> > My only gripe is the obvious line of the background mask. My PS tip,
> > when you've finished drawing a mask, go to Select>Feather and enter a
> > number of around 10 pixels (To start with, you could have to undo the
> > feather command and try again until it looks right). This will help
> > smooth out the edge of the mask.
> >
> > Cheers,
> >
> > Dave
>
> Yikes!
>
> I didn't notice that "obvious line" in my haste to get this posted.

It's like that sometimes :-)

> Like everyone else, I like the first one as well.
>
> Dave, I like your conversion.  Learning to do a good b&w conversion is
> a priority now.

It all starts with a well exposed shot like this one. After that the
B&W conversion is a piece of cake IMO.

I find the "channel mixer" method for B&W conversion is simple & works
very well.

Open the shot in PS and create a channel mixer adjustment layer
(Layer>New Adjustment Layer>Channel Mixer)

In the Channel Mixer dialoge box check the "Monochrome" box in the
lower corner and adjust the Red, green & blue to +25, +60 & +15
respectivly (As a starting point, depending on the colours in the
image may be tweeked accordingly.) The sum of the RGB values should
add up to 100.

I then make a Levels adjustment layer, and finish off with a Curves
adjustment layer.

If you want I can email you the PS file (~2MB)  to see exactly what I mean.

> I've softened that horrible edge around Charlie:
>
> http://tinyurl.com/2xmfns
>
> Noticeably better?

Yes, that's much better.

Cheers,

Dave

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