On 7/22/07, frank theriault <[EMAIL PROTECTED]> wrote: > On 7/21/07, David Savage <[EMAIL PROTECTED]> wrote: > > I really like the tight head shot. It's a good candidate for a B&W > > conversion, although i do also like it in colour: > > > > <http://www.arach.net.au/~savage/Misc/Images/charlie_2_DSvBW.jpg> > > (I hope you don't mind.) > > > > My only gripe is the obvious line of the background mask. My PS tip, > > when you've finished drawing a mask, go to Select>Feather and enter a > > number of around 10 pixels (To start with, you could have to undo the > > feather command and try again until it looks right). This will help > > smooth out the edge of the mask. > > > > Cheers, > > > > Dave > > Yikes! > > I didn't notice that "obvious line" in my haste to get this posted.
It's like that sometimes :-) > Like everyone else, I like the first one as well. > > Dave, I like your conversion. Learning to do a good b&w conversion is > a priority now. It all starts with a well exposed shot like this one. After that the B&W conversion is a piece of cake IMO. I find the "channel mixer" method for B&W conversion is simple & works very well. Open the shot in PS and create a channel mixer adjustment layer (Layer>New Adjustment Layer>Channel Mixer) In the Channel Mixer dialoge box check the "Monochrome" box in the lower corner and adjust the Red, green & blue to +25, +60 & +15 respectivly (As a starting point, depending on the colours in the image may be tweeked accordingly.) The sum of the RGB values should add up to 100. I then make a Levels adjustment layer, and finish off with a Curves adjustment layer. If you want I can email you the PS file (~2MB) to see exactly what I mean. > I've softened that horrible edge around Charlie: > > http://tinyurl.com/2xmfns > > Noticeably better? Yes, that's much better. Cheers, Dave -- PDML Pentax-Discuss Mail List [email protected] http://pdml.net/mailman/listinfo/pdml_pdml.net

