This is the sort of application that maps very nicely to the
massively multi-parallel GPUs in current-generation graphics
chips.  At present I think the limiting factor is resolution;
you only get so many sampling points, and you have to decide
how to assign them to wavelength, direction, sensitivity, ...

Or, at least, that is my current understanding.  I'll probably
know a little more after next Thursday :-)


On Mon, Oct 18, 2010 at 12:10:38PM -0400, Steven Desjardins wrote:
> The possibilities get interesting  if you begin to consider what would
> be possible with an arbitrarily powerful computer controlling the
> body.
> 
> On Mon, Oct 18, 2010 at 11:56 AM, John Francis <[email protected]> wrote:
> >
> > The next meeting of the Silicon Valley SIGGRAPH chapter may be
> > of interest to Bay Area photographers. ?The talk is entitled
> > "The Camera of the Future", and will discuss (and demonstrate)
> > images captured at more than just a single viewpoint, single
> > plane of focus.
> >
> > See <http://silicon-valley.siggraph.org/next.html> for details.
> >
> > Meetings are open to non-members (I believe a fee of $5 is charged).
> >
> >
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> 
> 
> -- 
> Steve Desjardins
> 
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