Mmm wouldn't a proper PS conversion to 8bit cure the problem and
saving later to 8bit Jpeg rather than 16bit image directly exported to
8bit Jpeg ?

2011/6/2 Bruce Walker <[email protected]>:
> On 11-06-02 3:11 AM, Tim Bray wrote:
>>
>> Check out
>> http://www.tbray.org/ongoing/When/201x/2011/06/01/-big/RUNE0790.jpg.html
>>
>> Look at the green bokeh-fied background and observe the obvious lines
>> that look like elevation lines on a map, let's call them "bars", as
>> the green brightness drops off.  They ain't there in the .dng, and
>> after the first cut, I specified 100% JPG quality and they're still
>> obvious.
>>
>> It gets weird... I took a screen grab of the Lightroom window, in
>> which none of those bars are visible, and saved to a .png file, using
>> built-in OS X facilities, the PNG created by Preview.  Obvious bars! I
>> put it online at http://www.tbray.org/tmp/screen-grab.png - I thought
>> .png was uncompressed!
>
> PNG is not lossy like JPEG, but it is compressed. The compression is not as
> efficient as JPEG because it can't play tricks that lossy conversions can.
>
>
>> I'm sure that a silky-smooth jpg of this picture could be created.
>> But I don't know how.
>>
>>  -Tim
>
> I'm barely seeing your bars; they are not *that* obvious.
>
> Assuming your toolchain is 100% 16-bit (or better) end-to-end, then your
> image is suffering from banding by being dithered down to 8-bits at the
> output.  JPEG is 8-bits RGB, so you are most likely introducing banding
> right there.
>
> Also as for your PNG image, there's 16-bit PNG and 8-bit PNG, and you used
> 8-bit, which will show clear banding same as the JPEG.
>
>  screen-grab.png: PNG image, 764 x 727, 8-bit/color RGB, non-interlaced
>
>
> Even 16-bit images can suffer from very slight banding in really gradual
> tonal transitions. The solution to that is to dither the image a bit -- add
> some intentional noise.  You could use a mask in Photoshop to restrict the
> noise addition to just the darker bokeh areas and avoid mucking-up the
> bloom.
>
> There's a grain feature in LR (bottom of the Develop section) that you could
> play with to add some noise.
>
>
> And that's a _great_ shot, btw. My only issue with it is I can't see the
> stem which makes it look a little "floating in space", but I guess that's
> because of the angle of view.  You've struck an excellent balance with the
> DoF / sharp edges / bokeh.
>
> -bmw
>
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-- 
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