One of the features of motor wound bodies that gets me down is the fact that the film is rewound right back into the cassette in most cases - as far as I know. This is a nuisance. I load my Nikkor reels directly from the cassette. I have not had a finger print or a scratch on a film for years. Trimming the end is very easy. You can see what you're doing and don't have to mess with scissors in the dark. I know its easy to fish out the end, but this involves messing around and may also scratch the film.
The P30 and P30t bodies I use suit me perfectly. I like the ME super too, but don't like the film transport at all. Winding the film in the opposite direction is a misguided attempt to either keep the film flat in the focal plane or reduce the amount of spring in the roll of film. I don't know which, but its a bad idea. If a film is left in the camera for any length of time, it gets a permanent bend that is very difficult to deal with when loading a reel. A couple of weeks is enough. If this happens to you its best to take the film to a processing lab. The machines can handle a bent film, but loading one into a reel is very difficult. Don Dr E D F Williams http://personal.inet.fi/cool/don.williams Author's Web Site and Photo Gallery Updated: March 30, 2002 ----- Original Message ----- From: "James Fellows" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, November 15, 2002 1:12 AM Subject: Re: P-3 vs ZX-M > I would go with the ZX-M. It has more shutter and aperture priority that > the P-3 does not have. It also has a built in motor drive. A quick look at > Boz's web sit will give the full list of features on both. The main > distracion on the ZX-M is it does not have a metal lens mount. > > Jim Fellows > ----- Original Message ----- > From: "Dan Scott" <[EMAIL PROTECTED]> > To: "Pentax" <[EMAIL PROTECTED]> > Cc: "Dan Scott" <[EMAIL PROTECTED]> > Sent: Thursday, November 14, 2002 5:58 PM > Subject: P-3 vs ZX-M > > > > Any reason why a user should prefer one over the other in equivalent > > "used" condition? > > > > Dan Scott > > > > > >

