Typically such performance disparities are due to
changes in the memory footprint with the 64-bit code,
and resulting cache miss rates being higher with the
64-bit code than the 32-bit code.

You need to use the Studio tools to profile the code,
and/or cputrack to measure cache hit rates.

Thanks,
/jim


On Aug 16, 2010, at 9:58 PM, Kishore Kumar Pusukuri wrote:

> Hi,
> I am surprised with the performances of some 64-bit multi-threaded 
> applications on my AMD Opteron machine. For most of the applications, the 
> performance of 32-bit version is almost same as the performance of 64-bit 
> version. However, for a couple of applications, 32-bit versions provide 
> better performance (running-time is around 76 secs) than 64-bit (running time 
> is around 96 secs). Could anyone help me to find the reason behind this, 
> please?
> 
> 
> $ldd program-64  (64-bit version)
>        libpthread.so.1 =>       /lib/64/libpthread.so.1
>        libstdc++.so.6 =>        /usr/lib/64/libstdc++.so.6
>        libm.so.2 =>     /lib/64/libm.so.2
>        libgcc_s.so.1 =>         /usr/lib/64/libgcc_s.so.1
>        libc.so.1 =>     /lib/64/libc.so.1
> 
> $ ldd program-32 (32-bit version)
>        libpthread.so.1 =>       /lib/libpthread.so.1
>        libstdc++.so.6 =>        /usr/lib/libstdc++.so.6
>        libm.so.2 =>     /lib/libm.so.2
>        libgcc_s.so.1 =>         /usr/lib/libgcc_s.so.1
>        libc.so.1 =>     /lib/libc.so.1
> -- 
> This message posted from opensolaris.org
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> perf-discuss@opensolaris.org

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