Vince, Seems like 0x1c8 is returning something more sensible, though I believe it overcounts by 2x. Are you seeing this as well?
On Thu, Nov 18, 2010 at 9:26 PM, Vince Weaver <vweav...@eecs.utk.edu> wrote: > On Thu, 18 Nov 2010, stephane eranian wrote: > >> All my event table sources indicate that 0x00c8 is the correct encoding. >> Are you getting some counts on Intel Core? >> On Nehalem/Westmere, it's there too with 0x11d. > > My tests show it works fine on Core2, and it also works fine > on Nehalem (as HW_INT:RCV). It's only on atom that I consistently > get zeros. > >> When I try libpfm4/perf_examples/syst_count -e hw_int_rcv:u:k -d 1 >> on my Atom 230, I also get zero. So either the encoding is wrong >> or the event is busted. Let me check on this. > > thanks! > > Vince > vweav...@eecs.utk.edu > ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ perfmon2-devel mailing list perfmon2-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/perfmon2-devel