> I bet most of the time is spent processing the constructor.  That's what
> might be worth avoiding.  If my speculation is correct then Event
> probably can't help since it doesn't know which parts of the
> initialization it can skip.

I think you know it best, so ok.

Hm, what if a "pool initializer" would receive all the "constant" parts so that Event
could know ... ? I ask this because I thought about the design of a pool module and I
would pass these "constants" to its constructor.

                            Jochen

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