Hi,

I've been playing with NEM and Win32::GUI::Graphic objects and there seems to 
be some differences between the NEM and OEM events (NEM does not fire 
_LButtonDown,_RButtonDown for example). The Win32::GUI::Graphic NEM is handled 
via NEM_ChildMsgLoop and in OEM via InteractiveGraphicMsgLoop (when the Graphic 
object has the interactive flag). Another problem I've noticed is that for some 
reason, the WM_ERASEBKGND is fired in NEM, which causes the background of the 
image to be redrawn (causing a flicker)...

Thoughts?

jez.




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