hello perl-win32-gui-users, this is my dot plan about Win32::GUI, what I'm doing and what I plan to do. please note that everything here may change (without further notice) depending on my other activities (namely job and 'real life' :-).
it would be kewl if you could 'prioritize' the list based on what you find more useful (or funny :-), and above all (pardon the caps): IF YOU CAN HELP ME WITH SOMETHING, PLEASE DO! that said, this is the list: **** NEM (New Event Model) I'm almost done with this, but there are still some flaws. I will also define the API to manage events (eg. AddEvent or BindEvent or ResetEvent or something like this...). I'm also adding the possibility of 'shortcut' options a la Javascript, like: -onClick => \&DoSomething **** Event Queues this is something I didn't really explored yet, but I would like to process a list of events. should look somehow like this: -events => { Click => [ \&DoSomething, \&DoSomethingElse ] } in other words, when a Click events occur first DoSomething is executed, then DoSomethingElse. the main purpose for this is to allow subpackages to define their own event handlers which can be 'overriden' by the implementation in the program. (if it doesn't sound clear, don't worry, is still mainly obscure to me too :-) **** Win32::GUI::JPEG allow *read* support for JPEG images, using libjpeg (see ftp://ftp.uu.net/graphics/jpeg). JPEG files can be converted to in-memory bitmaps and then used as regular Bitmap objects. (NOTE: I'm *not going* to develop Win32::GUI::GIF. GIF is absolutely deprecated, I'll look into PNG support eventually). **** Win32::GUI::Scintilla (see http://www.scintilla.org); to revive pride.pl! :-) these are the main points... for now, I will post a followup if I forgot something :-) cheers, Aldo __END__ $_=q,just perl,,s, , another ,,s,$, hacker,,print;